chromium/chrome/renderer/websocket_handshake_throttle_provider_impl.h

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CHROME_RENDERER_WEBSOCKET_HANDSHAKE_THROTTLE_PROVIDER_IMPL_H_
#define CHROME_RENDERER_WEBSOCKET_HANDSHAKE_THROTTLE_PROVIDER_IMPL_H_

#include <memory>

#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
#include "components/safe_browsing/content/common/safe_browsing.mojom.h"
#include "extensions/buildflags/buildflags.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "third_party/blink/public/common/thread_safe_browser_interface_broker_proxy.h"
#include "third_party/blink/public/platform/websocket_handshake_throttle_provider.h"

// This must be constructed on the render thread, and then used and destructed
// on a single thread, which can be different from the render thread.
class WebSocketHandshakeThrottleProviderImpl final
    : public blink::WebSocketHandshakeThrottleProvider {};

#endif  // CHROME_RENDERER_WEBSOCKET_HANDSHAKE_THROTTLE_PROVIDER_IMPL_H_