// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_TEST_WIDGET_ANIMATION_SMOOTHNESS_INSPECTOR_H_
#define ASH_SHELF_TEST_WIDGET_ANIMATION_SMOOTHNESS_INSPECTOR_H_
#include "base/memory/raw_ptr.h"
#include "ui/compositor/layer_animation_observer.h"
namespace views {
class Widget;
}
namespace ash {
// TOOD(manucornet): This class will perform its intended purpose only after
// the new API for layer aimation sequence observers lands.
class WidgetAnimationSmoothnessInspector : ui::LayerAnimationObserver {
public:
explicit WidgetAnimationSmoothnessInspector(views::Widget* widget);
~WidgetAnimationSmoothnessInspector() override;
// Returns whether the animation had at least |min_steps| steps (including
// the initial and final steps), going smoothly from the initial state
// to the final state.
bool CheckAnimation(unsigned int min_steps) const;
// ui::LayerAnimationObserver:
void OnLayerAnimationEnded(ui::LayerAnimationSequence* sequence) override;
void OnLayerAnimationAborted(ui::LayerAnimationSequence* sequence) override;
void OnLayerAnimationScheduled(ui::LayerAnimationSequence* sequence) override;
// TOOD(manucornet): Make this an override once the new API for layer
// aimation sequence observers is in.
void OnLayerAnimationProgressed(const ui::LayerAnimationSequence* sequence);
private:
// Unowned
raw_ptr<views::Widget> widget_;
std::vector<gfx::Rect> bound_history_;
};
} // namespace ash
#endif // ASH_SHELF_TEST_WIDGET_ANIMATION_SMOOTHNESS_INSPECTOR_H_