/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ #define MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ #include <memory> namespace webrtc { // Represents a queue of reusable video frames. Provides access to the 'current' // frame - the frame that the caller is working with at the moment, and to the // 'previous' frame - the predecessor of the current frame swapped by // MoveToNextFrame() call, if any. // // The caller is expected to (re)allocate frames if current_frame() returns // NULL. The caller can mark all frames in the queue for reallocation (when, // say, frame dimensions change). The queue records which frames need updating // which the caller can query. // // Frame consumer is expected to never hold more than kQueueLength frames // created by this function and it should release the earliest one before trying // to capture a new frame (i.e. before MoveToNextFrame() is called). template <typename FrameType> class ScreenCaptureFrameQueue { … }; } // namespace webrtc #endif // MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_