// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_FOCUS_MODE_FOCUS_MODE_FEATURE_POD_CONTROLLER_H_
#define ASH_SYSTEM_FOCUS_MODE_FOCUS_MODE_FEATURE_POD_CONTROLLER_H_
#include "ash/ash_export.h"
#include "ash/constants/quick_settings_catalogs.h"
#include "ash/system/focus_mode/focus_mode_controller.h"
#include "ash/system/unified/feature_pod_controller_base.h"
#include "base/memory/raw_ptr.h"
namespace ash {
class UnifiedSystemTrayController;
// Controller of the feature pod button that allows users to toggle whether
// Focus Mode is enabled or disabled, and that allows users to navigate to a
// more detailed page with the Focus Mode settings.
class ASH_EXPORT FocusModeFeaturePodController
: public FeaturePodControllerBase,
public FocusModeController::Observer {
public:
explicit FocusModeFeaturePodController(
UnifiedSystemTrayController* tray_controller);
FocusModeFeaturePodController(const FocusModeFeaturePodController&) = delete;
FocusModeFeaturePodController& operator=(
const FocusModeFeaturePodController&) = delete;
~FocusModeFeaturePodController() override;
// FeaturePodControllerBase:
std::unique_ptr<FeatureTile> CreateTile(bool compact = false) override;
QsFeatureCatalogName GetCatalogName() override;
void OnIconPressed() override;
void OnLabelPressed() override;
// FocusModeController::Observer:
void OnFocusModeChanged(bool in_focus_session) override;
void OnTimerTick(const FocusModeSession::Snapshot& session_snapshot) override;
void OnInactiveSessionDurationChanged(
const base::TimeDelta& session_duration) override;
void OnActiveSessionDurationChanged(
const FocusModeSession::Snapshot& session_snapshot) override;
private:
void UpdateUI(const FocusModeSession::Snapshot& session_snapshot);
// Owned by views hierarchy.
raw_ptr<FeatureTile, DanglingUntriaged> tile_ = nullptr;
const raw_ptr<UnifiedSystemTrayController, DanglingUntriaged>
tray_controller_;
base::WeakPtrFactory<FocusModeFeaturePodController> weak_factory_{this};
};
} // namespace ash
#endif // ASH_SYSTEM_FOCUS_MODE_FOCUS_MODE_FEATURE_POD_CONTROLLER_H_