#ifndef DEVICE_GAMEPAD_PUBLIC_MOJOM_GAMEPAD_MOJOM_SHARED_INTERNAL_H_
#define DEVICE_GAMEPAD_PUBLIC_MOJOM_GAMEPAD_MOJOM_SHARED_INTERNAL_H_
#include "mojo/public/cpp/bindings/lib/array_internal.h"
#include "mojo/public/cpp/bindings/lib/bindings_internal.h"
#include "mojo/public/cpp/bindings/lib/map_data_internal.h"
#include "mojo/public/cpp/bindings/lib/buffer.h"
#include "mojo/public/mojom/base/shared_memory.mojom-shared-internal.h"
#include "mojo/public/cpp/bindings/lib/native_enum_data.h"
#include "mojo/public/interfaces/bindings/native_struct.mojom-shared-internal.h"
#include "base/component_export.h"
namespace mojo {
namespace internal {
class ValidationContext;
}
}
namespace device::mojom {
namespace internal {
class GamepadQuaternion_Data;
class GamepadVector_Data;
class GamepadButton_Data;
class ButtonChange_Data;
class AxisChange_Data;
class GamepadChanges_Data;
class GamepadTouch_Data;
class GamepadPose_Data;
class GamepadHapticActuator_Data;
class Gamepad_Data;
class GamepadEffectParameters_Data;
struct GamepadMapping_Data { … };
struct GamepadHand_Data { … };
struct GamepadHapticActuatorType_Data { … };
struct GamepadHapticEffectType_Data { … };
struct GamepadHapticsResult_Data { … };
#pragma pack(push, 1)
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadQuaternion_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadQuaternion_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadQuaternion_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadVector_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadVector_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadVector_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadButton_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadButton_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadButton_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) ButtonChange_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct ButtonChange_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
ButtonChange_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) AxisChange_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct AxisChange_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
AxisChange_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadChanges_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadChanges_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadChanges_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadTouch_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadTouch_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadTouch_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadPose_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadPose_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadPose_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadHapticActuator_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadHapticActuator_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadHapticActuator_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) Gamepad_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct Gamepad_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
Gamepad_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
class COMPONENT_EXPORT(GAMEPAD_MOJOM_SHARED) GamepadEffectParameters_Data { … };
static_assert …;
template <typename UserType, typename DataView>
struct GamepadEffectParameters_UnserializedMessageContext
: public mojo::internal::UnserializedMessageContext { … };
template <typename UserType, typename DataView>
const mojo::internal::UnserializedMessageContext::Tag
GamepadEffectParameters_UnserializedMessageContext<UserType, DataView>::kMessageTag = …;
#pragma pack(pop)
}
}
#endif