// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Checking for "chrome" availability allows this app code to be tested in
// non-Chrome browsers, which is useful for example to test touch support with
// a non-Chrome touch device.
// Checking for "chrome.shell" allows testing under app_shell, which does not
// have chrome.app APIs.
// Checking for "chrome.app.runtime" availability allows testing in a regular
// web page (like tests/manual.html).
if (typeof chrome !== 'undefined' && chrome.app && chrome.app.runtime) {
var showCalculatorWindow = function () {
chrome.app.window.create('calculator.html', {
innerBounds: {
width: 243, minWidth: 243, maxWidth: 243,
height: 380, minHeight: 380, maxHeight: 380
},
id: 'calculator'
}, function(appWindow) {
appWindow.contentWindow.onload = function() {
new Controller(new Model(9), new View(appWindow.contentWindow));
};
});
}
chrome.app.runtime.onLaunched.addListener(showCalculatorWindow);
}
function Controller(model, view) {
this.inputs = this.defineInputs_();
this.model = model;
this.view = view;
this.view.onButton = function(button) {
this.handleInput_(this.inputs.byButton[button]);
}.bind(this);
this.view.onKey = function(key) {
this.handleInput_(this.inputs.byKey[key]);
}.bind(this);
}
/** @private */
Controller.prototype.defineInputs_ = function() {
var inputs = {byButton: {}, byKey: {}};
inputs.byButton['zero'] = inputs.byKey['48'] = inputs.byKey['96'] = '0';
inputs.byButton['one'] = inputs.byKey['49'] = inputs.byKey['97'] = '1';
inputs.byButton['two'] = inputs.byKey['50'] = inputs.byKey['98'] = '2';
inputs.byButton['three'] = inputs.byKey['51'] = inputs.byKey['99'] = '3';
inputs.byButton['four'] = inputs.byKey['52'] = inputs.byKey['100'] = '4';
inputs.byButton['five'] = inputs.byKey['53'] = inputs.byKey['101'] = '5';
inputs.byButton['six'] = inputs.byKey['54'] = inputs.byKey['102'] = '6';
inputs.byButton['seven'] = inputs.byKey['55'] = inputs.byKey['103'] = '7';
inputs.byButton['eight'] = inputs.byKey['56'] = inputs.byKey['104'] = '8';
inputs.byButton['nine'] = inputs.byKey['57'] = inputs.byKey['105'] = '9';
inputs.byButton['point'] = inputs.byKey['190'] = inputs.byKey['110'] = '.';
inputs.byButton['add'] = inputs.byKey['^187'] = inputs.byKey['107'] = '+';
inputs.byButton['subtract'] = inputs.byKey['189'] = inputs.byKey['109'] = '-';
inputs.byButton['multiply'] = inputs.byKey['^56'] = inputs.byKey['106'] = '*';
inputs.byButton['divide'] = inputs.byKey['191'] = inputs.byKey['111'] = '/';
inputs.byButton['equals'] = inputs.byKey['187'] = inputs.byKey['13'] = '=';
inputs.byButton['negate'] = inputs.byKey['32'] = '+ / -';
inputs.byButton['clear'] = inputs.byKey['67'] = 'AC';
inputs.byButton['back'] = inputs.byKey['8'] = 'back';
return inputs;
};
/** @private */
Controller.prototype.handleInput_ = function(input) {
var values, accumulator, operator, operand;
if (input) {
values = this.model.handle(input);
accumulator = values.accumulator;
operator = values.operator;
operand = values.operand;
if (input === 'AC') {
this.view.clearDisplay({operand: '0'});
} else if (input === '=') {
this.view.addResults({accumulator: accumulator, operand: accumulator});
} else if (input.match(/^[+*/-]$/)) {
this.updateValues_({accumulator: accumulator});
this.view.addValues({operator: values.operator});
} else if (!this.updateValues_({operator: operator, operand: operand})) {
this.view.addValues({operator: operator, operand: operand});
}
}
};
/** @private */
Controller.prototype.updateValues_ = function(values) {
// Values which are "finalized" (which have an accumulator value) shouldn't
// and won't be updated, and this method will return false for them.
var before = this.view.getValues();
var after = !before.accumulator ? values : {};
this.view.setValues({
accumulator: this.getUpdatedValue_(before, after, 'accumulator'),
operator: this.getUpdatedValue_(before, after, 'operator'),
operand: this.getUpdatedValue_(before, after, 'operand', !before.operator)
});
return !before.accumulator;
}
/** @private */
Controller.prototype.getUpdatedValue_ = function(before, after, key, zero) {
var value = (typeof after[key] !== 'undefined') ? after[key] : before[key];
return zero ? (value || '0') : value;
}