// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_INPUT_DEVICE_SETTINGS_DEVICE_IMAGE_H_
#define ASH_SYSTEM_INPUT_DEVICE_SETTINGS_DEVICE_IMAGE_H_
#include "ash/ash_export.h"
#include "ui/gfx/image/image.h"
#include "ui/gfx/image/image_skia.h"
namespace ash {
// Represents a device image, including its visual representation (ImageSkia)
// and associated metadata (device key, data URI).
class ASH_EXPORT DeviceImage {
public:
DeviceImage();
~DeviceImage();
DeviceImage(const DeviceImage&) = delete;
DeviceImage& operator=(const DeviceImage&) = delete;
explicit DeviceImage(const std::string& device_key,
const gfx::ImageSkia& image);
DeviceImage(const std::string& device_key, const std::string& data_url);
std::string device_key() const { return device_key_; }
std::string data_url() const { return data_url_; }
gfx::ImageSkia gfx_image_skia() const { return image_; }
bool IsValid() const;
private:
std::string device_key_;
std::string data_url_;
gfx::ImageSkia image_;
};
} // namespace ash
#endif // ASH_SYSTEM_INPUT_DEVICE_SETTINGS_DEVICE_IMAGE_H_