#include "components/performance_manager/execution_context_priority/loading_page_voter.h"
#include <utility>
#include "components/performance_manager/public/execution_context/execution_context_registry.h"
#include "components/performance_manager/public/graph/graph.h"
namespace performance_manager::execution_context_priority {
namespace {
const execution_context::ExecutionContext* GetExecutionContext(
const FrameNode* frame_node) { … }
bool IsLoading(PageNode::LoadingState loading_state) { … }
}
const char LoadingPageVoter::kPageIsLoadingReason[] = …;
LoadingPageVoter::LoadingPageVoter(VotingChannel voting_channel)
: … { … }
LoadingPageVoter::~LoadingPageVoter() = default;
void LoadingPageVoter::InitializeOnGraph(Graph* graph) { … }
void LoadingPageVoter::TearDownOnGraph(Graph* graph) { … }
void LoadingPageVoter::OnPageNodeAdded(const PageNode* page_node) { … }
void LoadingPageVoter::OnBeforePageNodeRemoved(const PageNode* page_node) { … }
void LoadingPageVoter::OnLoadingStateChanged(
const PageNode* page_node,
PageNode::LoadingState previous_state) { … }
void LoadingPageVoter::OnFrameNodeInitializing(const FrameNode* frame_node) { … }
void LoadingPageVoter::OnFrameNodeTearingDown(const FrameNode* frame_node) { … }
void LoadingPageVoter::OnPageNodeStartedLoading(const PageNode* page_node) { … }
void LoadingPageVoter::OnPageNodeStoppedLoading(const PageNode* page_node) { … }
void LoadingPageVoter::SubmitVoteForSubtree(const FrameNode* frame_node) { … }
void LoadingPageVoter::InvalidateVoteForSubtree(const FrameNode* frame_node) { … }
}