chromium/components/sync/engine/sync_manager.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_SYNC_ENGINE_SYNC_MANAGER_H_
#define COMPONENTS_SYNC_ENGINE_SYNC_MANAGER_H_

#include <stdint.h>

#include <memory>
#include <string>
#include <vector>

#include "base/files/file_path.h"
#include "base/memory/raw_ptr.h"
#include "base/task/task_runner.h"
#include "base/time/time.h"
#include "components/sync/base/data_type.h"
#include "components/sync/base/sync_invalidation.h"
#include "components/sync/engine/active_devices_invalidation_info.h"
#include "components/sync/engine/configure_reason.h"
#include "components/sync/engine/connection_status.h"
#include "components/sync/engine/data_type_connector.h"
#include "components/sync/engine/engine_components_factory.h"
#include "components/sync/engine/events/protocol_event.h"
#include "components/sync/engine/net/http_post_provider_factory.h"
#include "components/sync/engine/sync_credentials.h"
#include "components/sync/engine/sync_encryption_handler.h"
#include "components/sync/engine/sync_protocol_error.h"
#include "components/sync/engine/sync_status.h"
#include "url/gurl.h"

namespace syncer {

class CancelationSignal;
class EngineComponentsFactory;
class ExtensionsActivity;
class ProtocolEvent;
class SyncCycleSnapshot;
struct SyncStatus;

// Lives on the sync sequence.
class SyncManager {};

}  // namespace syncer

#endif  // COMPONENTS_SYNC_ENGINE_SYNC_MANAGER_H_