#ifndef CONTENT_PUBLIC_GPU_CONTENT_GPU_CLIENT_H_
#define CONTENT_PUBLIC_GPU_CONTENT_GPU_CLIENT_H_
#include "base/metrics/field_trial.h"
#include "base/task/single_thread_task_runner.h"
#include "content/common/content_export.h"
#include "content/public/common/content_client.h"
#include "mojo/public/cpp/bindings/binder_map.h"
namespace gpu {
struct GpuPreferences;
class GpuDriverBugWorkarounds;
class Scheduler;
class SharedImageManager;
class SyncPointManager;
}
namespace viz {
class VizCompositorThreadRunner;
}
namespace content {
class CONTENT_EXPORT ContentGpuClient { … };
}
#endif