// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IOS_COMPONENTS_COOKIE_UTIL_COOKIE_UTIL_H_
#define IOS_COMPONENTS_COOKIE_UTIL_COOKIE_UTIL_H_
#include <memory>
#include "base/files/file_path.h"
#include "net/cookies/canonical_cookie.h"
class PrefService;
namespace net {
class CookieStore;
class SystemCookieStore;
class NetLog;
} // namespace net
namespace web {
class BrowserState;
}
namespace cookie_util {
// Configuration for creation of new cookie stores.
struct CookieStoreConfig {
// Specifies how session cookies are persisted in the backing data store.
//
// EPHEMERAL_SESSION_COOKIES specifies session cookies will not be written
// out in a manner that allows for restoration.
//
// RESTORED_SESSION_COOKIES specifies that session cookies are written in a
// manner that allows for them to be restored if the cookie store is opened
// again using RESTORED_SESSION_COOKIES.
enum SessionCookieMode {
EPHEMERAL_SESSION_COOKIES,
RESTORED_SESSION_COOKIES
};
// Persistent cookie stores can either be CookieMonster or CookieStoreIOS.
// The CookieMonster is the cross-platform implementation and should be
// preferred in general.
// The CookieStoreIOS must be used when the cookie store is accessed by the
// system through UIWebView. However, note that only one CookieStoreIOS
// instance can be kept synchronized with the global system cookie store at a
// time.
enum CookieStoreType {
COOKIE_MONSTER, // CookieMonster backend.
COOKIE_STORE_IOS // CookieStoreIOS backend.
};
// If `path` is empty, then this specifies an in-memory cookie store.
// With in-memory cookie stores, `session_cookie_mode` must be
// EPHEMERAL_SESSION_COOKIES.
CookieStoreConfig(const base::FilePath& path,
SessionCookieMode session_cookie_mode,
CookieStoreType cookie_store_type);
~CookieStoreConfig();
const base::FilePath path;
const SessionCookieMode session_cookie_mode;
const CookieStoreType cookie_store_type;
};
// Creates a cookie store which is internally either a CookieMonster or a
// CookieStoreIOS.
std::unique_ptr<net::CookieStore> CreateCookieStore(
const CookieStoreConfig& config,
std::unique_ptr<net::SystemCookieStore> system_cookie_store,
net::NetLog* net_log);
// Returns true if the cookies should be cleared.
// Current implementation returns true if the device has rebooted since the
// last time cookies have been cleared.
bool ShouldClearSessionCookies(PrefService* pref_service);
// Clears the session cookies for `browser_state`.
void ClearSessionCookies(web::BrowserState* browser_state);
} // namespace cookie_util
#endif // IOS_COMPONENTS_COOKIE_UTIL_COOKIE_UTIL_H_