#ifndef CC_INPUT_TOUCH_ACTION_H_
#define CC_INPUT_TOUCH_ACTION_H_
#include <cstdlib>
#include "base/notreached.h"
namespace cc {
const size_t kTouchActionBits = …;
enum class TouchAction { … };
inline TouchAction operator|(TouchAction a, TouchAction b) { … }
inline TouchAction& operator|=(TouchAction& a, TouchAction b) { … }
inline TouchAction operator&(TouchAction a, TouchAction b) { … }
inline TouchAction& operator&=(TouchAction& a, TouchAction b) { … }
inline TouchAction operator~(TouchAction touch_action) { … }
inline const char* TouchActionToString(TouchAction touch_action) { … }
}
#endif