#include "fxjs/cjs_icon.h"
const JSPropertySpec CJS_Icon::PropertySpecs[] = …;
uint32_t CJS_Icon::ObjDefnID = …;
const char CJS_Icon::kName[] = …;
uint32_t CJS_Icon::GetObjDefnID() { … }
void CJS_Icon::DefineJSObjects(CFXJS_Engine* pEngine) { … }
CJS_Icon::CJS_Icon(v8::Local<v8::Object> pObject, CJS_Runtime* pRuntime)
: … { … }
CJS_Icon::~CJS_Icon() = default;
CJS_Result CJS_Icon::get_name(CJS_Runtime* pRuntime) { … }
CJS_Result CJS_Icon::set_name(CJS_Runtime* pRuntime, v8::Local<v8::Value> vp) { … }