#include <string.h>
#include <stdio.h>
#include "m_pd.h"
#include "g_all_guis.h"
#ifdef _WIN32
#include <io.h>
#else
#include <unistd.h>
#endif
t_widgetbehavior my_canvas_widgetbehavior;
static t_class *my_canvas_class;
#define my_canvas_draw_update …
static void my_canvas_draw_io(t_my_canvas* x, t_glist* glist, int mode) { … }
static void my_canvas_draw_config(t_my_canvas* x, t_glist* glist)
{ … }
static void my_canvas_draw_new(t_my_canvas *x, t_glist *glist)
{ … }
static void my_canvas_draw_select(t_my_canvas* x, t_glist* glist)
{ … }
static void my_canvas_getrect(t_gobj *z, t_glist *glist, int *xp1, int *yp1, int *xp2, int *yp2)
{ … }
static void my_canvas_save(t_gobj *z, t_binbuf *b)
{ … }
static void my_canvas_properties(t_gobj *z, t_glist *owner)
{ … }
static void my_canvas_get_pos(t_my_canvas *x)
{ … }
static void my_canvas_dialog(t_my_canvas *x, t_symbol *s, int argc, t_atom *argv)
{ … }
static void my_canvas_size(t_my_canvas *x, t_symbol *s, int ac, t_atom *av)
{ … }
static void my_canvas_delta(t_my_canvas *x, t_symbol *s, int ac, t_atom *av)
{ … }
static void my_canvas_pos(t_my_canvas *x, t_symbol *s, int ac, t_atom *av)
{ … }
static void my_canvas_vis_size(t_my_canvas *x, t_symbol *s, int ac, t_atom *av)
{ … }
static void my_canvas_color(t_my_canvas *x, t_symbol *s, int ac, t_atom *av)
{ … }
static void my_canvas_send(t_my_canvas *x, t_symbol *s)
{ … }
static void my_canvas_receive(t_my_canvas *x, t_symbol *s)
{ … }
static void my_canvas_label(t_my_canvas *x, t_symbol *s)
{ … }
static void my_canvas_label_pos(t_my_canvas *x, t_symbol *s, int ac, t_atom *av)
{ … }
static void my_canvas_label_font(t_my_canvas *x, t_symbol *s, int ac, t_atom *av)
{ … }
static void *my_canvas_new(t_symbol *s, int argc, t_atom *argv)
{ … }
void g_mycanvas_setup(void)
{ … }