#ifndef LLVM_LIBC_SRC___SUPPORT_FPUTIL_NEAREST_INTEGER_H
#define LLVM_LIBC_SRC___SUPPORT_FPUTIL_NEAREST_INTEGER_H
#include "src/__support/macros/config.h"
#include "src/__support/macros/optimization.h"
#include "src/__support/macros/properties/architectures.h"
#include "src/__support/macros/properties/cpu_features.h"
#if (defined(LIBC_TARGET_ARCH_IS_X86_64) && defined(LIBC_TARGET_CPU_HAS_SSE4_2))
#include "x86_64/nearest_integer.h"
#elif defined(LIBC_TARGET_ARCH_IS_AARCH64)
#include "aarch64/nearest_integer.h"
#elif defined(LIBC_TARGET_ARCH_IS_GPU)
namespace LIBC_NAMESPACE_DECL {
namespace fputil {
LIBC_INLINE float nearest_integer(float x) { return __builtin_rintf(x); }
LIBC_INLINE double nearest_integer(double x) { return __builtin_rint(x); }
}
}
#else
namespace LIBC_NAMESPACE_DECL {
namespace fputil {
LIBC_INLINE float nearest_integer(float x) { … }
LIBC_INLINE double nearest_integer(double x) { … }
}
}
#endif
#endif