//===-- primary32.h ---------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef SCUDO_PRIMARY32_H_ #define SCUDO_PRIMARY32_H_ #include "allocator_common.h" #include "bytemap.h" #include "common.h" #include "list.h" #include "local_cache.h" #include "options.h" #include "release.h" #include "report.h" #include "stats.h" #include "string_utils.h" #include "thread_annotations.h" namespace scudo { // SizeClassAllocator32 is an allocator for 32 or 64-bit address space. // // It maps Regions of 2^RegionSizeLog bytes aligned on a 2^RegionSizeLog bytes // boundary, and keeps a bytemap of the mappable address space to track the size // class they are associated with. // // Mapped regions are split into equally sized Blocks according to the size // class they belong to, and the associated pointers are shuffled to prevent any // predictable address pattern (the predictability increases with the block // size). // // Regions for size class 0 are special and used to hold TransferBatches, which // allow to transfer arrays of pointers from the global size class freelist to // the thread specific freelist for said class, and back. // // Memory used by this allocator is never unmapped but can be partially // reclaimed if the platform allows for it. template <typename Config> class SizeClassAllocator32 { … }; } // namespace scudo #endif // SCUDO_PRIMARY32_H_