executable("bugpoint") {
deps = [
"//llvm/include/llvm/Config:config",
"//llvm/include/llvm/Config:llvm-config",
"//llvm/lib/Analysis",
"//llvm/lib/Bitcode/Writer",
"//llvm/lib/CodeGen",
"//llvm/lib/IR",
"//llvm/lib/IRReader",
"//llvm/lib/Linker",
"//llvm/lib/Support",
"//llvm/lib/Target",
"//llvm/lib/Target:TargetsToBuild",
"//llvm/lib/TargetParser",
"//llvm/lib/Transforms/AggressiveInstCombine",
"//llvm/lib/Transforms/IPO",
"//llvm/lib/Transforms/Instrumentation",
"//llvm/lib/Transforms/ObjCARC",
"//llvm/lib/Transforms/Scalar",
"//llvm/lib/Transforms/Utils",
"//llvm/lib/Transforms/Vectorize",
]
sources = [
"BugDriver.cpp",
"CrashDebugger.cpp",
"ExecutionDriver.cpp",
"ExtractFunction.cpp",
"FindBugs.cpp",
"Miscompilation.cpp",
"OptimizerDriver.cpp",
"ToolRunner.cpp",
"bugpoint.cpp",
]
# Support plugins.
# FIXME: Disable dead stripping once other binaries are dead-stripped.
if (host_os != "mac" && host_os != "win") {
# Make sure bugpoint plugins can access bugpoint's symbols.
# Corresponds to export_executable_symbols() in cmake.
ldflags = [ "-rdynamic" ]
}
}