; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -O2 -mattr=avx < %s | opt -expand-reductions -mattr=avx -S | FileCheck %s
; Test if SLP vector reduction patterns are recognized
; and optionally converted to reduction intrinsics and
; back to raw IR.
target triple = "x86_64--"
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
define i32 @add_v4i32(ptr %p) #0 {
; CHECK-LABEL: @add_v4i32(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, ptr [[P:%.*]], align 4, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 2, i32 3, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX:%.*]] = add <4 x i32> [[TMP1]], [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <4 x i32> [[BIN_RDX]], <4 x i32> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX4:%.*]] = add <4 x i32> [[BIN_RDX]], [[RDX_SHUF3]]
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[BIN_RDX4]], i32 0
; CHECK-NEXT: ret i32 [[TMP2]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi i32 [ 0, %entry ], [ %add, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 4
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds i32, ptr %p, i64 %idxprom
%0 = load i32, ptr %arrayidx, align 4, !tbaa !3
%add = add nsw i32 %r.0, %0
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret i32 %r.0
}
define signext i16 @mul_v8i16(ptr %p) #0 {
; CHECK-LABEL: @mul_v8i16(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <8 x i16>, ptr [[P:%.*]], align 2, !tbaa [[TBAA4:![0-9]+]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> poison, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX:%.*]] = mul <8 x i16> [[TMP1]], [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <8 x i16> [[BIN_RDX]], <8 x i16> poison, <8 x i32> <i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX4:%.*]] = mul <8 x i16> [[BIN_RDX]], [[RDX_SHUF3]]
; CHECK-NEXT: [[RDX_SHUF5:%.*]] = shufflevector <8 x i16> [[BIN_RDX4]], <8 x i16> poison, <8 x i32> <i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX6:%.*]] = mul <8 x i16> [[BIN_RDX4]], [[RDX_SHUF5]]
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i16> [[BIN_RDX6]], i32 0
; CHECK-NEXT: ret i16 [[TMP2]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi i16 [ 1, %entry ], [ %conv2, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 8
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds i16, ptr %p, i64 %idxprom
%0 = load i16, ptr %arrayidx, align 2, !tbaa !7
%conv = sext i16 %0 to i32
%conv1 = sext i16 %r.0 to i32
%mul = mul nsw i32 %conv1, %conv
%conv2 = trunc i32 %mul to i16
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret i16 %r.0
}
define signext i8 @or_v16i8(ptr %p) #0 {
; CHECK-LABEL: @or_v16i8(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <16 x i8>, ptr [[P:%.*]], align 1, !tbaa [[TBAA6:![0-9]+]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <16 x i8> [[TMP1]], <16 x i8> poison, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX:%.*]] = or <16 x i8> [[TMP1]], [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_SHUF4:%.*]] = shufflevector <16 x i8> [[BIN_RDX]], <16 x i8> poison, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX5:%.*]] = or <16 x i8> [[BIN_RDX]], [[RDX_SHUF4]]
; CHECK-NEXT: [[RDX_SHUF6:%.*]] = shufflevector <16 x i8> [[BIN_RDX5]], <16 x i8> poison, <16 x i32> <i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX7:%.*]] = or <16 x i8> [[BIN_RDX5]], [[RDX_SHUF6]]
; CHECK-NEXT: [[RDX_SHUF8:%.*]] = shufflevector <16 x i8> [[BIN_RDX7]], <16 x i8> poison, <16 x i32> <i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX9:%.*]] = or <16 x i8> [[BIN_RDX7]], [[RDX_SHUF8]]
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <16 x i8> [[BIN_RDX9]], i32 0
; CHECK-NEXT: ret i8 [[TMP2]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi i8 [ 0, %entry ], [ %conv2, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 16
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds i8, ptr %p, i64 %idxprom
%0 = load i8, ptr %arrayidx, align 1, !tbaa !9
%conv = sext i8 %0 to i32
%conv1 = sext i8 %r.0 to i32
%or = or i32 %conv1, %conv
%conv2 = trunc i32 %or to i8
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret i8 %r.0
}
define i32 @smin_v4i32(ptr %p) #0 {
; CHECK-LABEL: @smin_v4i32(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, ptr [[P:%.*]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 2, i32 3, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[RDX_SHUF]])
; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <4 x i32> [[RDX_MINMAX]], <4 x i32> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX2:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[RDX_MINMAX]], <4 x i32> [[RDX_SHUF3]])
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[RDX_MINMAX2]], i32 0
; CHECK-NEXT: ret i32 [[TMP2]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi i32 [ 2147483647, %entry ], [ %cond, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 4
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds i32, ptr %p, i64 %idxprom
%0 = load i32, ptr %arrayidx, align 4, !tbaa !3
%cmp1 = icmp slt i32 %0, %r.0
br i1 %cmp1, label %cond.true, label %cond.false
cond.true:
%idxprom2 = sext i32 %i.0 to i64
%arrayidx3 = getelementptr inbounds i32, ptr %p, i64 %idxprom2
%1 = load i32, ptr %arrayidx3, align 4, !tbaa !3
br label %cond.end
cond.false:
br label %cond.end
cond.end:
%cond = phi i32 [ %1, %cond.true ], [ %r.0, %cond.false ]
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret i32 %r.0
}
define i32 @umax_v4i32(ptr %p) #0 {
; CHECK-LABEL: @umax_v4i32(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, ptr [[P:%.*]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 2, i32 3, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[RDX_SHUF]])
; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <4 x i32> [[RDX_MINMAX]], <4 x i32> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX2:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[RDX_MINMAX]], <4 x i32> [[RDX_SHUF3]])
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[RDX_MINMAX2]], i32 0
; CHECK-NEXT: ret i32 [[TMP2]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi i32 [ 0, %entry ], [ %cond, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 4
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds i32, ptr %p, i64 %idxprom
%0 = load i32, ptr %arrayidx, align 4, !tbaa !3
%cmp1 = icmp ugt i32 %0, %r.0
br i1 %cmp1, label %cond.true, label %cond.false
cond.true:
%idxprom2 = sext i32 %i.0 to i64
%arrayidx3 = getelementptr inbounds i32, ptr %p, i64 %idxprom2
%1 = load i32, ptr %arrayidx3, align 4, !tbaa !3
br label %cond.end
cond.false:
br label %cond.end
cond.end:
%cond = phi i32 [ %1, %cond.true ], [ %r.0, %cond.false ]
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret i32 %r.0
}
define float @fadd_v4i32(ptr %p) #0 {
; CHECK-LABEL: @fadd_v4i32(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[P:%.*]], align 4, !tbaa [[TBAA7:![0-9]+]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> poison, <4 x i32> <i32 2, i32 3, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX:%.*]] = fadd fast <4 x float> [[TMP1]], [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <4 x float> [[BIN_RDX]], <4 x float> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX4:%.*]] = fadd fast <4 x float> [[BIN_RDX]], [[RDX_SHUF3]]
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[BIN_RDX4]], i32 0
; CHECK-NEXT: [[BIN_RDX5:%.*]] = fadd fast float 4.200000e+01, [[TMP2]]
; CHECK-NEXT: ret float [[BIN_RDX5]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi float [ 4.200000e+01, %entry ], [ %add, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 4
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds float, ptr %p, i64 %idxprom
%0 = load float, ptr %arrayidx, align 4, !tbaa !10
%add = fadd fast float %r.0, %0
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret float %r.0
}
define float @fmul_v4i32(ptr %p) #0 {
; CHECK-LABEL: @fmul_v4i32(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[P:%.*]], align 4, !tbaa [[TBAA7]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> poison, <4 x i32> <i32 2, i32 3, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX:%.*]] = fmul fast <4 x float> [[TMP1]], [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <4 x float> [[BIN_RDX]], <4 x float> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[BIN_RDX4:%.*]] = fmul fast <4 x float> [[BIN_RDX]], [[RDX_SHUF3]]
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[BIN_RDX4]], i32 0
; CHECK-NEXT: [[BIN_RDX5:%.*]] = fmul fast float 1.000000e+00, [[TMP2]]
; CHECK-NEXT: [[OP_EXTRA:%.*]] = fmul fast float [[BIN_RDX5]], 4.200000e+01
; CHECK-NEXT: ret float [[OP_EXTRA]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi float [ 4.200000e+01, %entry ], [ %mul, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 4
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds float, ptr %p, i64 %idxprom
%0 = load float, ptr %arrayidx, align 4, !tbaa !10
%mul = fmul fast float %r.0, %0
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret float %r.0
}
define float @fmin_v4f32(ptr %p) #0 {
; CHECK-LABEL: @fmin_v4f32(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[P:%.*]], align 4, !tbaa [[TBAA7]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> poison, <4 x i32> <i32 2, i32 3, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX_CMP:%.*]] = fcmp fast olt <4 x float> [[TMP1]], [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_MINMAX_SELECT:%.*]] = select fast <4 x i1> [[RDX_MINMAX_CMP]], <4 x float> [[TMP1]], <4 x float> [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <4 x float> [[RDX_MINMAX_SELECT]], <4 x float> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX_CMP4:%.*]] = fcmp fast olt <4 x float> [[RDX_MINMAX_SELECT]], [[RDX_SHUF3]]
; CHECK-NEXT: [[RDX_MINMAX_SELECT5:%.*]] = select fast <4 x i1> [[RDX_MINMAX_CMP4]], <4 x float> [[RDX_MINMAX_SELECT]], <4 x float> [[RDX_SHUF3]]
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[RDX_MINMAX_SELECT5]], i32 0
; CHECK-NEXT: ret float [[TMP2]]
;
entry:
br label %for.cond
for.cond:
%r.0 = phi float [ 0x47EFFFFFE0000000, %entry ], [ %cond, %for.inc ]
%i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
%cmp = icmp slt i32 %i.0, 4
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup:
br label %for.end
for.body:
%idxprom = sext i32 %i.0 to i64
%arrayidx = getelementptr inbounds float, ptr %p, i64 %idxprom
%0 = load float, ptr %arrayidx, align 4, !tbaa !10
%cmp1 = fcmp fast olt float %0, %r.0
br i1 %cmp1, label %cond.true, label %cond.false
cond.true:
%idxprom2 = sext i32 %i.0 to i64
%arrayidx3 = getelementptr inbounds float, ptr %p, i64 %idxprom2
%1 = load float, ptr %arrayidx3, align 4, !tbaa !10
br label %cond.end
cond.false:
br label %cond.end
cond.end:
%cond = phi fast float [ %1, %cond.true ], [ %r.0, %cond.false ]
br label %for.inc
for.inc:
%inc = add nsw i32 %i.0, 1
br label %for.cond
for.end:
ret float %r.0
}
define available_externally float @max(float %a, float %b) {
entry:
%a.addr = alloca float, align 4
%b.addr = alloca float, align 4
store float %a, ptr %a.addr, align 4
store float %b, ptr %b.addr, align 4
%0 = load float, ptr %a.addr, align 4
%1 = load float, ptr %b.addr, align 4
%cmp = fcmp nnan ninf nsz ogt float %0, %1
br i1 %cmp, label %cond.true, label %cond.false
cond.true: ; preds = %entry
%2 = load float, ptr %a.addr, align 4
br label %cond.end
cond.false: ; preds = %entry
%3 = load float, ptr %b.addr, align 4
br label %cond.end
cond.end: ; preds = %cond.false, %cond.true
%cond = phi nnan ninf nsz float [ %2, %cond.true ], [ %3, %cond.false ]
ret float %cond
}
; PR23116
define float @findMax(ptr byval(<8 x float>) align 16 %0) {
; CHECK-LABEL: @findMax(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[V:%.*]] = load <8 x float>, ptr [[TMP0:%.*]], align 16, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <8 x float> [[V]], <8 x float> poison, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX_CMP:%.*]] = fcmp nnan ninf nsz ogt <8 x float> [[V]], [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_MINMAX_SELECT:%.*]] = select nnan ninf nsz <8 x i1> [[RDX_MINMAX_CMP]], <8 x float> [[V]], <8 x float> [[RDX_SHUF]]
; CHECK-NEXT: [[RDX_SHUF8:%.*]] = shufflevector <8 x float> [[RDX_MINMAX_SELECT]], <8 x float> poison, <8 x i32> <i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX_CMP9:%.*]] = fcmp nnan ninf nsz ogt <8 x float> [[RDX_MINMAX_SELECT]], [[RDX_SHUF8]]
; CHECK-NEXT: [[RDX_MINMAX_SELECT10:%.*]] = select nnan ninf nsz <8 x i1> [[RDX_MINMAX_CMP9]], <8 x float> [[RDX_MINMAX_SELECT]], <8 x float> [[RDX_SHUF8]]
; CHECK-NEXT: [[RDX_SHUF11:%.*]] = shufflevector <8 x float> [[RDX_MINMAX_SELECT10]], <8 x float> poison, <8 x i32> <i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[RDX_MINMAX_CMP12:%.*]] = fcmp nnan ninf nsz ogt <8 x float> [[RDX_MINMAX_SELECT10]], [[RDX_SHUF11]]
; CHECK-NEXT: [[RDX_MINMAX_SELECT13:%.*]] = select nnan ninf nsz <8 x i1> [[RDX_MINMAX_CMP12]], <8 x float> [[RDX_MINMAX_SELECT10]], <8 x float> [[RDX_SHUF11]]
; CHECK-NEXT: [[TMP1:%.*]] = extractelement <8 x float> [[RDX_MINMAX_SELECT13]], i32 0
; CHECK-NEXT: ret float [[TMP1]]
;
entry:
%v.addr = alloca <8 x float>, align 32
%v = load <8 x float>, ptr %0, align 16, !tbaa !3
store <8 x float> %v, ptr %v.addr, align 32, !tbaa !3
%1 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext = extractelement <8 x float> %1, i32 0
%2 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext1 = extractelement <8 x float> %2, i32 1
%call = call nnan ninf nsz float @max(float %vecext, float %vecext1)
%3 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext2 = extractelement <8 x float> %3, i32 2
%call3 = call nnan ninf nsz float @max(float %call, float %vecext2)
%4 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext4 = extractelement <8 x float> %4, i32 3
%call5 = call nnan ninf nsz float @max(float %call3, float %vecext4)
%5 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext6 = extractelement <8 x float> %5, i32 4
%call7 = call nnan ninf nsz float @max(float %call5, float %vecext6)
%6 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext8 = extractelement <8 x float> %6, i32 5
%call9 = call nnan ninf nsz float @max(float %call7, float %vecext8)
%7 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext10 = extractelement <8 x float> %7, i32 6
%call11 = call nnan ninf nsz float @max(float %call9, float %vecext10)
%8 = load <8 x float>, ptr %v.addr, align 32, !tbaa !3
%vecext12 = extractelement <8 x float> %8, i32 7
%call13 = call nnan ninf nsz float @max(float %call11, float %vecext12)
ret float %call13
}
attributes #0 = { nounwind ssp uwtable "correctly-rounded-divide-sqrt-fp-math"="false" "disable-tail-calls"="false" "frame-pointer"="all" "less-precise-fpmad"="false" "min-legal-vector-width"="0" "no-infs-fp-math"="true" "no-jump-tables"="false" "no-nans-fp-math"="true" "no-signed-zeros-fp-math"="true" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="penryn" "target-features"="+avx,+cx16,+cx8,+fxsr,+mmx,+popcnt,+sahf,+sse,+sse2,+sse3,+sse4.1,+sse4.2,+ssse3,+x87,+xsave" "unsafe-fp-math"="true" "use-soft-float"="false" }
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{!"clang version 11.0.0 (https://github.com/llvm/llvm-project.git a9fe69c359de653015c39e413e48630d069abe27)"}
!3 = !{!4, !4, i64 0}
!4 = !{!"int", !5, i64 0}
!5 = !{!"omnipotent char", !6, i64 0}
!6 = !{!"Simple C/C++ TBAA"}
!7 = !{!8, !8, i64 0}
!8 = !{!"short", !5, i64 0}
!9 = !{!5, !5, i64 0}
!10 = !{!11, !11, i64 0}
!11 = !{!"float", !5, i64 0}