# NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
# RUN: llc -mtriple=riscv32 -mattr=+m,+v -o - %s \
# RUN: -start-before=prologepilog | FileCheck %s
#
# These tests check that we are assigning the right stack slot to GPRs and to
# vector registers (VRs). If this test changes, make sure there is no overlap
# between slots for GPRs and VRs.
--- |
define void @foo() #0 {
; CHECK-LABEL: foo:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: addi sp, sp, -32
; CHECK-NEXT: sw s9, 28(sp) # 4-byte Folded Spill
; CHECK-NEXT: csrr a1, vlenb
; CHECK-NEXT: slli a1, a1, 1
; CHECK-NEXT: sub sp, sp, a1
; CHECK-NEXT: sw a0, 8(sp) # 4-byte Folded Spill
; CHECK-NEXT: addi a0, sp, 16
; CHECK-NEXT: vs2r.v v30, (a0) # Unknown-size Folded Spill
; CHECK-NEXT: csrr a0, vlenb
; CHECK-NEXT: slli a0, a0, 1
; CHECK-NEXT: add sp, sp, a0
; CHECK-NEXT: lw s9, 28(sp) # 4-byte Folded Reload
; CHECK-NEXT: addi sp, sp, 32
; CHECK-NEXT: ret
entry:
ret void
}
define void @rvv_clobbers_callee_save() #0 {
; CHECK-LABEL: rvv_clobbers_callee_save:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: addi sp, sp, -80
; CHECK-NEXT: sw ra, 76(sp) # 4-byte Folded Spill
; CHECK-NEXT: sw s0, 72(sp) # 4-byte Folded Spill
; CHECK-NEXT: sw s9, 68(sp) # 4-byte Folded Spill
; CHECK-NEXT: addi s0, sp, 80
; CHECK-NEXT: csrr a1, vlenb
; CHECK-NEXT: slli a1, a1, 1
; CHECK-NEXT: sub sp, sp, a1
; CHECK-NEXT: andi sp, sp, -32
; CHECK-NEXT: sw a0, 32(sp) # 4-byte Folded Spill
; CHECK-NEXT: addi a0, sp, 64
; CHECK-NEXT: vs2r.v v30, (a0) # Unknown-size Folded Spill
; CHECK-NEXT: addi sp, s0, -80
; CHECK-NEXT: lw ra, 76(sp) # 4-byte Folded Reload
; CHECK-NEXT: lw s0, 72(sp) # 4-byte Folded Reload
; CHECK-NEXT: lw s9, 68(sp) # 4-byte Folded Reload
; CHECK-NEXT: addi sp, sp, 80
; CHECK-NEXT: ret
entry:
ret void
}
attributes #0 = { nounwind }
...
---
name: foo
alignment: 2
frameInfo:
maxAlignment: 8
stack:
- { id: 0, type: spill-slot, size: 4, alignment: 4 }
- { id: 1, type: spill-slot, size: 16, alignment: 8, stack-id: scalable-vector }
machineFunctionInfo: {}
body: |
bb.0.entry:
liveins: $x10, $v30m2
$x25 = COPY $x10
SW renamable $x25, %stack.0, 0 :: (store (s32) into %stack.0)
VS2R_V renamable $v30m2, %stack.1 :: (store unknown-size into %stack.1, align 8)
PseudoRET
...
---
name: rvv_clobbers_callee_save
alignment: 2
frameInfo:
maxAlignment: 8
stack:
- { id: 0, type: spill-slot, size: 4, alignment: 32 }
- { id: 1, type: spill-slot, size: 16, alignment: 8, stack-id: scalable-vector }
machineFunctionInfo: {}
body: |
bb.0.entry:
liveins: $x10, $v30m2
$x25 = COPY $x10
SW renamable $x25, %stack.0, 0 :: (store (s32) into %stack.0)
VS2R_V renamable $v30m2, %stack.1 :: (store unknown-size into %stack.1, align 8)
PseudoRET
...