; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+v -verify-machineinstrs < %s \
; RUN: | FileCheck %s --check-prefixes=CHECK,RV32
; RUN: llc -mtriple=riscv64 -mattr=+v -verify-machineinstrs < %s \
; RUN: | FileCheck %s --check-prefixes=CHECK,RV64
declare <2 x i8> @llvm.vp.sub.v2i8(<2 x i8>, <2 x i8>, <2 x i1>, i32)
define <2 x i8> @vrsub_vx_v2i8(<2 x i8> %va, i8 %b, <2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v2i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, mf8, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <2 x i8> poison, i8 %b, i32 0
%vb = shufflevector <2 x i8> %elt.head, <2 x i8> poison, <2 x i32> zeroinitializer
%v = call <2 x i8> @llvm.vp.sub.v2i8(<2 x i8> %vb, <2 x i8> %va, <2 x i1> %m, i32 %evl)
ret <2 x i8> %v
}
define <2 x i8> @vrsub_vx_v2i8_unmasked(<2 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v2i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, mf8, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <2 x i8> poison, i8 %b, i32 0
%vb = shufflevector <2 x i8> %elt.head, <2 x i8> poison, <2 x i32> zeroinitializer
%v = call <2 x i8> @llvm.vp.sub.v2i8(<2 x i8> %vb, <2 x i8> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i8> %v
}
define <2 x i8> @vrsub_vi_v2i8(<2 x i8> %va, <2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, mf8, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <2 x i8> @llvm.vp.sub.v2i8(<2 x i8> splat (i8 2), <2 x i8> %va, <2 x i1> %m, i32 %evl)
ret <2 x i8> %v
}
define <2 x i8> @vrsub_vi_v2i8_unmasked(<2 x i8> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, mf8, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <2 x i8> @llvm.vp.sub.v2i8(<2 x i8> splat (i8 2), <2 x i8> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i8> %v
}
declare <4 x i8> @llvm.vp.sub.v4i8(<4 x i8>, <4 x i8>, <4 x i1>, i32)
define <4 x i8> @vrsub_vx_v4i8(<4 x i8> %va, i8 %b, <4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v4i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, mf4, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <4 x i8> poison, i8 %b, i32 0
%vb = shufflevector <4 x i8> %elt.head, <4 x i8> poison, <4 x i32> zeroinitializer
%v = call <4 x i8> @llvm.vp.sub.v4i8(<4 x i8> %vb, <4 x i8> %va, <4 x i1> %m, i32 %evl)
ret <4 x i8> %v
}
define <4 x i8> @vrsub_vx_v4i8_unmasked(<4 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v4i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, mf4, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <4 x i8> poison, i8 %b, i32 0
%vb = shufflevector <4 x i8> %elt.head, <4 x i8> poison, <4 x i32> zeroinitializer
%v = call <4 x i8> @llvm.vp.sub.v4i8(<4 x i8> %vb, <4 x i8> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i8> %v
}
define <4 x i8> @vrsub_vi_v4i8(<4 x i8> %va, <4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, mf4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <4 x i8> @llvm.vp.sub.v4i8(<4 x i8> splat (i8 2), <4 x i8> %va, <4 x i1> %m, i32 %evl)
ret <4 x i8> %v
}
define <4 x i8> @vrsub_vi_v4i8_unmasked(<4 x i8> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, mf4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <4 x i8> @llvm.vp.sub.v4i8(<4 x i8> splat (i8 2), <4 x i8> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i8> %v
}
declare <8 x i8> @llvm.vp.sub.v8i8(<8 x i8>, <8 x i8>, <8 x i1>, i32)
define <8 x i8> @vrsub_vx_v8i8(<8 x i8> %va, i8 %b, <8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v8i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, mf2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <8 x i8> poison, i8 %b, i32 0
%vb = shufflevector <8 x i8> %elt.head, <8 x i8> poison, <8 x i32> zeroinitializer
%v = call <8 x i8> @llvm.vp.sub.v8i8(<8 x i8> %vb, <8 x i8> %va, <8 x i1> %m, i32 %evl)
ret <8 x i8> %v
}
define <8 x i8> @vrsub_vx_v8i8_unmasked(<8 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v8i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, mf2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <8 x i8> poison, i8 %b, i32 0
%vb = shufflevector <8 x i8> %elt.head, <8 x i8> poison, <8 x i32> zeroinitializer
%v = call <8 x i8> @llvm.vp.sub.v8i8(<8 x i8> %vb, <8 x i8> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i8> %v
}
define <8 x i8> @vrsub_vi_v8i8(<8 x i8> %va, <8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, mf2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <8 x i8> @llvm.vp.sub.v8i8(<8 x i8> splat (i8 2), <8 x i8> %va, <8 x i1> %m, i32 %evl)
ret <8 x i8> %v
}
define <8 x i8> @vrsub_vi_v8i8_unmasked(<8 x i8> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, mf2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <8 x i8> @llvm.vp.sub.v8i8(<8 x i8> splat (i8 2), <8 x i8> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i8> %v
}
declare <16 x i8> @llvm.vp.sub.v16i8(<16 x i8>, <16 x i8>, <16 x i1>, i32)
define <16 x i8> @vrsub_vx_v16i8(<16 x i8> %va, i8 %b, <16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v16i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, m1, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <16 x i8> poison, i8 %b, i32 0
%vb = shufflevector <16 x i8> %elt.head, <16 x i8> poison, <16 x i32> zeroinitializer
%v = call <16 x i8> @llvm.vp.sub.v16i8(<16 x i8> %vb, <16 x i8> %va, <16 x i1> %m, i32 %evl)
ret <16 x i8> %v
}
define <16 x i8> @vrsub_vx_v16i8_unmasked(<16 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v16i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e8, m1, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <16 x i8> poison, i8 %b, i32 0
%vb = shufflevector <16 x i8> %elt.head, <16 x i8> poison, <16 x i32> zeroinitializer
%v = call <16 x i8> @llvm.vp.sub.v16i8(<16 x i8> %vb, <16 x i8> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i8> %v
}
define <16 x i8> @vrsub_vi_v16i8(<16 x i8> %va, <16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <16 x i8> @llvm.vp.sub.v16i8(<16 x i8> splat (i8 2), <16 x i8> %va, <16 x i1> %m, i32 %evl)
ret <16 x i8> %v
}
define <16 x i8> @vrsub_vi_v16i8_unmasked(<16 x i8> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e8, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <16 x i8> @llvm.vp.sub.v16i8(<16 x i8> splat (i8 2), <16 x i8> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i8> %v
}
declare <2 x i16> @llvm.vp.sub.v2i16(<2 x i16>, <2 x i16>, <2 x i1>, i32)
define <2 x i16> @vrsub_vx_v2i16(<2 x i16> %va, i16 %b, <2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v2i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, mf4, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <2 x i16> poison, i16 %b, i32 0
%vb = shufflevector <2 x i16> %elt.head, <2 x i16> poison, <2 x i32> zeroinitializer
%v = call <2 x i16> @llvm.vp.sub.v2i16(<2 x i16> %vb, <2 x i16> %va, <2 x i1> %m, i32 %evl)
ret <2 x i16> %v
}
define <2 x i16> @vrsub_vx_v2i16_unmasked(<2 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v2i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, mf4, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <2 x i16> poison, i16 %b, i32 0
%vb = shufflevector <2 x i16> %elt.head, <2 x i16> poison, <2 x i32> zeroinitializer
%v = call <2 x i16> @llvm.vp.sub.v2i16(<2 x i16> %vb, <2 x i16> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i16> %v
}
define <2 x i16> @vrsub_vi_v2i16(<2 x i16> %va, <2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, mf4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <2 x i16> @llvm.vp.sub.v2i16(<2 x i16> splat (i16 2), <2 x i16> %va, <2 x i1> %m, i32 %evl)
ret <2 x i16> %v
}
define <2 x i16> @vrsub_vi_v2i16_unmasked(<2 x i16> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, mf4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <2 x i16> @llvm.vp.sub.v2i16(<2 x i16> splat (i16 2), <2 x i16> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i16> %v
}
declare <4 x i16> @llvm.vp.sub.v4i16(<4 x i16>, <4 x i16>, <4 x i1>, i32)
define <4 x i16> @vrsub_vx_v4i16(<4 x i16> %va, i16 %b, <4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v4i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, mf2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <4 x i16> poison, i16 %b, i32 0
%vb = shufflevector <4 x i16> %elt.head, <4 x i16> poison, <4 x i32> zeroinitializer
%v = call <4 x i16> @llvm.vp.sub.v4i16(<4 x i16> %vb, <4 x i16> %va, <4 x i1> %m, i32 %evl)
ret <4 x i16> %v
}
define <4 x i16> @vrsub_vx_v4i16_unmasked(<4 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v4i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, mf2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <4 x i16> poison, i16 %b, i32 0
%vb = shufflevector <4 x i16> %elt.head, <4 x i16> poison, <4 x i32> zeroinitializer
%v = call <4 x i16> @llvm.vp.sub.v4i16(<4 x i16> %vb, <4 x i16> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i16> %v
}
define <4 x i16> @vrsub_vi_v4i16(<4 x i16> %va, <4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, mf2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <4 x i16> @llvm.vp.sub.v4i16(<4 x i16> splat (i16 2), <4 x i16> %va, <4 x i1> %m, i32 %evl)
ret <4 x i16> %v
}
define <4 x i16> @vrsub_vi_v4i16_unmasked(<4 x i16> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, mf2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <4 x i16> @llvm.vp.sub.v4i16(<4 x i16> splat (i16 2), <4 x i16> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i16> %v
}
declare <8 x i16> @llvm.vp.sub.v8i16(<8 x i16>, <8 x i16>, <8 x i1>, i32)
define <8 x i16> @vrsub_vx_v8i16(<8 x i16> %va, i16 %b, <8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v8i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, m1, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <8 x i16> poison, i16 %b, i32 0
%vb = shufflevector <8 x i16> %elt.head, <8 x i16> poison, <8 x i32> zeroinitializer
%v = call <8 x i16> @llvm.vp.sub.v8i16(<8 x i16> %vb, <8 x i16> %va, <8 x i1> %m, i32 %evl)
ret <8 x i16> %v
}
define <8 x i16> @vrsub_vx_v8i16_unmasked(<8 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v8i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, m1, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <8 x i16> poison, i16 %b, i32 0
%vb = shufflevector <8 x i16> %elt.head, <8 x i16> poison, <8 x i32> zeroinitializer
%v = call <8 x i16> @llvm.vp.sub.v8i16(<8 x i16> %vb, <8 x i16> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i16> %v
}
define <8 x i16> @vrsub_vi_v8i16(<8 x i16> %va, <8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <8 x i16> @llvm.vp.sub.v8i16(<8 x i16> splat (i16 2), <8 x i16> %va, <8 x i1> %m, i32 %evl)
ret <8 x i16> %v
}
define <8 x i16> @vrsub_vi_v8i16_unmasked(<8 x i16> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <8 x i16> @llvm.vp.sub.v8i16(<8 x i16> splat (i16 2), <8 x i16> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i16> %v
}
declare <16 x i16> @llvm.vp.sub.v16i16(<16 x i16>, <16 x i16>, <16 x i1>, i32)
define <16 x i16> @vrsub_vx_v16i16(<16 x i16> %va, i16 %b, <16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v16i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, m2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <16 x i16> poison, i16 %b, i32 0
%vb = shufflevector <16 x i16> %elt.head, <16 x i16> poison, <16 x i32> zeroinitializer
%v = call <16 x i16> @llvm.vp.sub.v16i16(<16 x i16> %vb, <16 x i16> %va, <16 x i1> %m, i32 %evl)
ret <16 x i16> %v
}
define <16 x i16> @vrsub_vx_v16i16_unmasked(<16 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v16i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e16, m2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <16 x i16> poison, i16 %b, i32 0
%vb = shufflevector <16 x i16> %elt.head, <16 x i16> poison, <16 x i32> zeroinitializer
%v = call <16 x i16> @llvm.vp.sub.v16i16(<16 x i16> %vb, <16 x i16> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i16> %v
}
define <16 x i16> @vrsub_vi_v16i16(<16 x i16> %va, <16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, m2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <16 x i16> @llvm.vp.sub.v16i16(<16 x i16> splat (i16 2), <16 x i16> %va, <16 x i1> %m, i32 %evl)
ret <16 x i16> %v
}
define <16 x i16> @vrsub_vi_v16i16_unmasked(<16 x i16> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e16, m2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <16 x i16> @llvm.vp.sub.v16i16(<16 x i16> splat (i16 2), <16 x i16> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i16> %v
}
declare <2 x i32> @llvm.vp.sub.v2i32(<2 x i32>, <2 x i32>, <2 x i1>, i32)
define <2 x i32> @vrsub_vx_v2i32(<2 x i32> %va, i32 %b, <2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v2i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, mf2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <2 x i32> poison, i32 %b, i32 0
%vb = shufflevector <2 x i32> %elt.head, <2 x i32> poison, <2 x i32> zeroinitializer
%v = call <2 x i32> @llvm.vp.sub.v2i32(<2 x i32> %vb, <2 x i32> %va, <2 x i1> %m, i32 %evl)
ret <2 x i32> %v
}
define <2 x i32> @vrsub_vx_v2i32_unmasked(<2 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v2i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, mf2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <2 x i32> poison, i32 %b, i32 0
%vb = shufflevector <2 x i32> %elt.head, <2 x i32> poison, <2 x i32> zeroinitializer
%v = call <2 x i32> @llvm.vp.sub.v2i32(<2 x i32> %vb, <2 x i32> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i32> %v
}
define <2 x i32> @vrsub_vi_v2i32(<2 x i32> %va, <2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, mf2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <2 x i32> @llvm.vp.sub.v2i32(<2 x i32> splat (i32 2), <2 x i32> %va, <2 x i1> %m, i32 %evl)
ret <2 x i32> %v
}
define <2 x i32> @vrsub_vi_v2i32_unmasked(<2 x i32> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, mf2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <2 x i32> @llvm.vp.sub.v2i32(<2 x i32> splat (i32 2), <2 x i32> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i32> %v
}
declare <4 x i32> @llvm.vp.sub.v4i32(<4 x i32>, <4 x i32>, <4 x i1>, i32)
define <4 x i32> @vrsub_vx_v4i32(<4 x i32> %va, i32 %b, <4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v4i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, m1, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <4 x i32> poison, i32 %b, i32 0
%vb = shufflevector <4 x i32> %elt.head, <4 x i32> poison, <4 x i32> zeroinitializer
%v = call <4 x i32> @llvm.vp.sub.v4i32(<4 x i32> %vb, <4 x i32> %va, <4 x i1> %m, i32 %evl)
ret <4 x i32> %v
}
define <4 x i32> @vrsub_vx_v4i32_unmasked(<4 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v4i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, m1, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <4 x i32> poison, i32 %b, i32 0
%vb = shufflevector <4 x i32> %elt.head, <4 x i32> poison, <4 x i32> zeroinitializer
%v = call <4 x i32> @llvm.vp.sub.v4i32(<4 x i32> %vb, <4 x i32> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i32> %v
}
define <4 x i32> @vrsub_vi_v4i32(<4 x i32> %va, <4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <4 x i32> @llvm.vp.sub.v4i32(<4 x i32> splat (i32 2), <4 x i32> %va, <4 x i1> %m, i32 %evl)
ret <4 x i32> %v
}
define <4 x i32> @vrsub_vi_v4i32_unmasked(<4 x i32> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <4 x i32> @llvm.vp.sub.v4i32(<4 x i32> splat (i32 2), <4 x i32> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i32> %v
}
declare <8 x i32> @llvm.vp.sub.v8i32(<8 x i32>, <8 x i32>, <8 x i1>, i32)
define <8 x i32> @vrsub_vx_v8i32(<8 x i32> %va, i32 %b, <8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, m2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <8 x i32> poison, i32 %b, i32 0
%vb = shufflevector <8 x i32> %elt.head, <8 x i32> poison, <8 x i32> zeroinitializer
%v = call <8 x i32> @llvm.vp.sub.v8i32(<8 x i32> %vb, <8 x i32> %va, <8 x i1> %m, i32 %evl)
ret <8 x i32> %v
}
define <8 x i32> @vrsub_vx_v8i32_unmasked(<8 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v8i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, m2, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <8 x i32> poison, i32 %b, i32 0
%vb = shufflevector <8 x i32> %elt.head, <8 x i32> poison, <8 x i32> zeroinitializer
%v = call <8 x i32> @llvm.vp.sub.v8i32(<8 x i32> %vb, <8 x i32> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i32> %v
}
define <8 x i32> @vrsub_vi_v8i32(<8 x i32> %va, <8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, m2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <8 x i32> @llvm.vp.sub.v8i32(<8 x i32> splat (i32 2), <8 x i32> %va, <8 x i1> %m, i32 %evl)
ret <8 x i32> %v
}
define <8 x i32> @vrsub_vi_v8i32_unmasked(<8 x i32> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, m2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <8 x i32> @llvm.vp.sub.v8i32(<8 x i32> splat (i32 2), <8 x i32> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i32> %v
}
declare <16 x i32> @llvm.vp.sub.v16i32(<16 x i32>, <16 x i32>, <16 x i1>, i32)
define <16 x i32> @vrsub_vx_v16i32(<16 x i32> %va, i32 %b, <16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v16i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, m4, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0, v0.t
; CHECK-NEXT: ret
%elt.head = insertelement <16 x i32> poison, i32 %b, i32 0
%vb = shufflevector <16 x i32> %elt.head, <16 x i32> poison, <16 x i32> zeroinitializer
%v = call <16 x i32> @llvm.vp.sub.v16i32(<16 x i32> %vb, <16 x i32> %va, <16 x i1> %m, i32 %evl)
ret <16 x i32> %v
}
define <16 x i32> @vrsub_vx_v16i32_unmasked(<16 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vx_v16i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a1, e32, m4, ta, ma
; CHECK-NEXT: vrsub.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <16 x i32> poison, i32 %b, i32 0
%vb = shufflevector <16 x i32> %elt.head, <16 x i32> poison, <16 x i32> zeroinitializer
%v = call <16 x i32> @llvm.vp.sub.v16i32(<16 x i32> %vb, <16 x i32> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i32> %v
}
define <16 x i32> @vrsub_vi_v16i32(<16 x i32> %va, <16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, m4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <16 x i32> @llvm.vp.sub.v16i32(<16 x i32> splat (i32 2), <16 x i32> %va, <16 x i1> %m, i32 %evl)
ret <16 x i32> %v
}
define <16 x i32> @vrsub_vi_v16i32_unmasked(<16 x i32> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e32, m4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <16 x i32> @llvm.vp.sub.v16i32(<16 x i32> splat (i32 2), <16 x i32> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i32> %v
}
declare <2 x i64> @llvm.vp.sub.v2i64(<2 x i64>, <2 x i64>, <2 x i1>, i32)
define <2 x i64> @vrsub_vx_v2i64(<2 x i64> %va, i64 %b, <2 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v2i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 2, e64, m1, ta, ma
; RV32-NEXT: vlse64.v v9, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m1, ta, ma
; RV32-NEXT: vsub.vv v8, v9, v8, v0.t
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v2i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m1, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0, v0.t
; RV64-NEXT: ret
%elt.head = insertelement <2 x i64> poison, i64 %b, i32 0
%vb = shufflevector <2 x i64> %elt.head, <2 x i64> poison, <2 x i32> zeroinitializer
%v = call <2 x i64> @llvm.vp.sub.v2i64(<2 x i64> %vb, <2 x i64> %va, <2 x i1> %m, i32 %evl)
ret <2 x i64> %v
}
define <2 x i64> @vrsub_vx_v2i64_unmasked(<2 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v2i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 2, e64, m1, ta, ma
; RV32-NEXT: vlse64.v v9, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m1, ta, ma
; RV32-NEXT: vsub.vv v8, v9, v8
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v2i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m1, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <2 x i64> poison, i64 %b, i32 0
%vb = shufflevector <2 x i64> %elt.head, <2 x i64> poison, <2 x i32> zeroinitializer
%v = call <2 x i64> @llvm.vp.sub.v2i64(<2 x i64> %vb, <2 x i64> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i64> %v
}
define <2 x i64> @vrsub_vi_v2i64(<2 x i64> %va, <2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <2 x i64> @llvm.vp.sub.v2i64(<2 x i64> splat (i64 2), <2 x i64> %va, <2 x i1> %m, i32 %evl)
ret <2 x i64> %v
}
define <2 x i64> @vrsub_vi_v2i64_unmasked(<2 x i64> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v2i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m1, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <2 x i64> @llvm.vp.sub.v2i64(<2 x i64> splat (i64 2), <2 x i64> %va, <2 x i1> splat (i1 true), i32 %evl)
ret <2 x i64> %v
}
declare <4 x i64> @llvm.vp.sub.v4i64(<4 x i64>, <4 x i64>, <4 x i1>, i32)
define <4 x i64> @vrsub_vx_v4i64(<4 x i64> %va, i64 %b, <4 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v4i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 4, e64, m2, ta, ma
; RV32-NEXT: vlse64.v v10, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m2, ta, ma
; RV32-NEXT: vsub.vv v8, v10, v8, v0.t
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v4i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m2, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0, v0.t
; RV64-NEXT: ret
%elt.head = insertelement <4 x i64> poison, i64 %b, i32 0
%vb = shufflevector <4 x i64> %elt.head, <4 x i64> poison, <4 x i32> zeroinitializer
%v = call <4 x i64> @llvm.vp.sub.v4i64(<4 x i64> %vb, <4 x i64> %va, <4 x i1> %m, i32 %evl)
ret <4 x i64> %v
}
define <4 x i64> @vrsub_vx_v4i64_unmasked(<4 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v4i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 4, e64, m2, ta, ma
; RV32-NEXT: vlse64.v v10, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m2, ta, ma
; RV32-NEXT: vsub.vv v8, v10, v8
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v4i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m2, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <4 x i64> poison, i64 %b, i32 0
%vb = shufflevector <4 x i64> %elt.head, <4 x i64> poison, <4 x i32> zeroinitializer
%v = call <4 x i64> @llvm.vp.sub.v4i64(<4 x i64> %vb, <4 x i64> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i64> %v
}
define <4 x i64> @vrsub_vi_v4i64(<4 x i64> %va, <4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <4 x i64> @llvm.vp.sub.v4i64(<4 x i64> splat (i64 2), <4 x i64> %va, <4 x i1> %m, i32 %evl)
ret <4 x i64> %v
}
define <4 x i64> @vrsub_vi_v4i64_unmasked(<4 x i64> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v4i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m2, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <4 x i64> @llvm.vp.sub.v4i64(<4 x i64> splat (i64 2), <4 x i64> %va, <4 x i1> splat (i1 true), i32 %evl)
ret <4 x i64> %v
}
declare <8 x i64> @llvm.vp.sub.v8i64(<8 x i64>, <8 x i64>, <8 x i1>, i32)
define <8 x i64> @vrsub_vx_v8i64(<8 x i64> %va, i64 %b, <8 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v8i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 8, e64, m4, ta, ma
; RV32-NEXT: vlse64.v v12, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m4, ta, ma
; RV32-NEXT: vsub.vv v8, v12, v8, v0.t
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v8i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m4, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0, v0.t
; RV64-NEXT: ret
%elt.head = insertelement <8 x i64> poison, i64 %b, i32 0
%vb = shufflevector <8 x i64> %elt.head, <8 x i64> poison, <8 x i32> zeroinitializer
%v = call <8 x i64> @llvm.vp.sub.v8i64(<8 x i64> %vb, <8 x i64> %va, <8 x i1> %m, i32 %evl)
ret <8 x i64> %v
}
define <8 x i64> @vrsub_vx_v8i64_unmasked(<8 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v8i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 8, e64, m4, ta, ma
; RV32-NEXT: vlse64.v v12, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m4, ta, ma
; RV32-NEXT: vsub.vv v8, v12, v8
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v8i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m4, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <8 x i64> poison, i64 %b, i32 0
%vb = shufflevector <8 x i64> %elt.head, <8 x i64> poison, <8 x i32> zeroinitializer
%v = call <8 x i64> @llvm.vp.sub.v8i64(<8 x i64> %vb, <8 x i64> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i64> %v
}
define <8 x i64> @vrsub_vi_v8i64(<8 x i64> %va, <8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <8 x i64> @llvm.vp.sub.v8i64(<8 x i64> splat (i64 2), <8 x i64> %va, <8 x i1> %m, i32 %evl)
ret <8 x i64> %v
}
define <8 x i64> @vrsub_vi_v8i64_unmasked(<8 x i64> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v8i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m4, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <8 x i64> @llvm.vp.sub.v8i64(<8 x i64> splat (i64 2), <8 x i64> %va, <8 x i1> splat (i1 true), i32 %evl)
ret <8 x i64> %v
}
declare <16 x i64> @llvm.vp.sub.v16i64(<16 x i64>, <16 x i64>, <16 x i1>, i32)
define <16 x i64> @vrsub_vx_v16i64(<16 x i64> %va, i64 %b, <16 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v16i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 16, e64, m8, ta, ma
; RV32-NEXT: vlse64.v v16, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m8, ta, ma
; RV32-NEXT: vsub.vv v8, v16, v8, v0.t
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v16i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m8, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0, v0.t
; RV64-NEXT: ret
%elt.head = insertelement <16 x i64> poison, i64 %b, i32 0
%vb = shufflevector <16 x i64> %elt.head, <16 x i64> poison, <16 x i32> zeroinitializer
%v = call <16 x i64> @llvm.vp.sub.v16i64(<16 x i64> %vb, <16 x i64> %va, <16 x i1> %m, i32 %evl)
ret <16 x i64> %v
}
define <16 x i64> @vrsub_vx_v16i64_unmasked(<16 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vrsub_vx_v16i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetivli zero, 16, e64, m8, ta, ma
; RV32-NEXT: vlse64.v v16, (a0), zero
; RV32-NEXT: vsetvli zero, a2, e64, m8, ta, ma
; RV32-NEXT: vsub.vv v8, v16, v8
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: ret
;
; RV64-LABEL: vrsub_vx_v16i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli zero, a1, e64, m8, ta, ma
; RV64-NEXT: vrsub.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <16 x i64> poison, i64 %b, i32 0
%vb = shufflevector <16 x i64> %elt.head, <16 x i64> poison, <16 x i32> zeroinitializer
%v = call <16 x i64> @llvm.vp.sub.v16i64(<16 x i64> %vb, <16 x i64> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i64> %v
}
define <16 x i64> @vrsub_vi_v16i64(<16 x i64> %va, <16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m8, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2, v0.t
; CHECK-NEXT: ret
%v = call <16 x i64> @llvm.vp.sub.v16i64(<16 x i64> splat (i64 2), <16 x i64> %va, <16 x i1> %m, i32 %evl)
ret <16 x i64> %v
}
define <16 x i64> @vrsub_vi_v16i64_unmasked(<16 x i64> %va, i32 zeroext %evl) {
; CHECK-LABEL: vrsub_vi_v16i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli zero, a0, e64, m8, ta, ma
; CHECK-NEXT: vrsub.vi v8, v8, 2
; CHECK-NEXT: ret
%v = call <16 x i64> @llvm.vp.sub.v16i64(<16 x i64> splat (i64 2), <16 x i64> %va, <16 x i1> splat (i1 true), i32 %evl)
ret <16 x i64> %v
}