llvm/llvm/test/CodeGen/RISCV/rvv/vwsll-vp.ll

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2
; RUN: llc -mtriple=riscv32 -mattr=+v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,CHECK-RV32
; RUN: llc -mtriple=riscv64 -mattr=+v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,CHECK-RV64
; RUN: llc -mtriple=riscv32 -mattr=+v,+zvbb -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK-ZVBB,CHECK-ZVBB32
; RUN: llc -mtriple=riscv64 -mattr=+v,+zvbb -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK-ZVBB,CHECK-ZVBB64

; ==============================================================================
; i32 -> i64
; ==============================================================================

declare <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i1>, i32)

define <vscale x 2 x i64> @vwsll_vv_nxv2i64_sext(<vscale x 2 x i32> %a, <vscale x 2 x i32> %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vv_nxv2i64_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a0, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vv_nxv2i64_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vv v10, v8, v9, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = sext <vscale x 2 x i32> %b to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vv_nxv2i64_zext(<vscale x 2 x i32> %a, <vscale x 2 x i32> %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vv_nxv2i64_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a0, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vv_nxv2i64_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vv v10, v8, v9, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = zext <vscale x 2 x i32> %b to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vx_i64_nxv2i64(<vscale x 2 x i32> %a, i64 %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-RV32-LABEL: vwsll_vx_i64_nxv2i64:
; CHECK-RV32:       # %bb.0:
; CHECK-RV32-NEXT:    vsetvli a1, zero, e64, m2, ta, ma
; CHECK-RV32-NEXT:    vzext.vf2 v10, v8
; CHECK-RV32-NEXT:    vsetvli zero, a2, e64, m2, ta, ma
; CHECK-RV32-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-RV32-NEXT:    ret
;
; CHECK-RV64-LABEL: vwsll_vx_i64_nxv2i64:
; CHECK-RV64:       # %bb.0:
; CHECK-RV64-NEXT:    vsetvli a2, zero, e64, m2, ta, ma
; CHECK-RV64-NEXT:    vzext.vf2 v10, v8
; CHECK-RV64-NEXT:    vsetvli zero, a1, e64, m2, ta, ma
; CHECK-RV64-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-RV64-NEXT:    ret
;
; CHECK-ZVBB32-LABEL: vwsll_vx_i64_nxv2i64:
; CHECK-ZVBB32:       # %bb.0:
; CHECK-ZVBB32-NEXT:    vsetvli zero, a2, e32, m1, ta, ma
; CHECK-ZVBB32-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB32-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB32-NEXT:    ret
;
; CHECK-ZVBB64-LABEL: vwsll_vx_i64_nxv2i64:
; CHECK-ZVBB64:       # %bb.0:
; CHECK-ZVBB64-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; CHECK-ZVBB64-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB64-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB64-NEXT:    ret
  %head = insertelement <vscale x 2 x i64> poison, i64 %b, i32 0
  %splat = shufflevector <vscale x 2 x i64> %head, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %splat, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vx_i32_nxv2i64_sext(<vscale x 2 x i32> %a, i32 %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i32_nxv2i64_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e32, m1, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i32_nxv2i64_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 2 x i32> poison, i32 %b, i32 0
  %splat = shufflevector <vscale x 2 x i32> %head, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = sext <vscale x 2 x i32> %splat to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vx_i32_nxv2i64_zext(<vscale x 2 x i32> %a, i32 %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i32_nxv2i64_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e32, m1, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i32_nxv2i64_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 2 x i32> poison, i32 %b, i32 0
  %splat = shufflevector <vscale x 2 x i32> %head, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = zext <vscale x 2 x i32> %splat to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vx_i16_nxv2i64_sext(<vscale x 2 x i32> %a, i16 %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i16_nxv2i64_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e16, mf2, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf4 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i16_nxv2i64_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 2 x i16> poison, i16 %b, i32 0
  %splat = shufflevector <vscale x 2 x i16> %head, <vscale x 2 x i16> poison, <vscale x 2 x i32> zeroinitializer
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = sext <vscale x 2 x i16> %splat to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vx_i16_nxv2i64_zext(<vscale x 2 x i32> %a, i16 %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i16_nxv2i64_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e16, mf2, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf4 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i16_nxv2i64_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 2 x i16> poison, i16 %b, i32 0
  %splat = shufflevector <vscale x 2 x i16> %head, <vscale x 2 x i16> poison, <vscale x 2 x i32> zeroinitializer
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = zext <vscale x 2 x i16> %splat to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vx_i8_nxv2i64_sext(<vscale x 2 x i32> %a, i8 %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i8_nxv2i64_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e8, mf4, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf8 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i8_nxv2i64_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 2 x i8> poison, i8 %b, i32 0
  %splat = shufflevector <vscale x 2 x i8> %head, <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = sext <vscale x 2 x i8> %splat to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vx_i8_nxv2i64_zext(<vscale x 2 x i32> %a, i8 %b, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i8_nxv2i64_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e8, mf4, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf8 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i8_nxv2i64_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 2 x i8> poison, i8 %b, i32 0
  %splat = shufflevector <vscale x 2 x i8> %head, <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %y = zext <vscale x 2 x i8> %splat to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> %y, <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

define <vscale x 2 x i64> @vwsll_vi_nxv2i64(<vscale x 2 x i32> %a, <vscale x 2 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vi_nxv2i64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e64, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsetvli zero, a0, e64, m2, ta, ma
; CHECK-NEXT:    vsll.vi v8, v10, 2, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vi_nxv2i64:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e32, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vi v10, v8, 2, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 2 x i32> %a to <vscale x 2 x i64>
  %z = call <vscale x 2 x i64> @llvm.vp.shl.nxv2i64(<vscale x 2 x i64> %x, <vscale x 2 x i64> splat (i64 2), <vscale x 2 x i1> %m, i32 %vl)
  ret <vscale x 2 x i64> %z
}

; ==============================================================================
; i16 -> i32
; ==============================================================================

declare <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i1>, i32)

define <vscale x 4 x i32> @vwsll_vv_nxv4i32_sext(<vscale x 4 x i16> %a, <vscale x 4 x i16> %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vv_nxv4i32_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a0, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vv_nxv4i32_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vv v10, v8, v9, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %y = sext <vscale x 4 x i16> %b to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vv_nxv4i32_zext(<vscale x 4 x i16> %a, <vscale x 4 x i16> %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vv_nxv4i32_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a0, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vv_nxv4i32_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vv v10, v8, v9, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %y = zext <vscale x 4 x i16> %b to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vx_i64_nxv4i32(<vscale x 4 x i16> %a, i64 %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-RV32-LABEL: vwsll_vx_i64_nxv4i32:
; CHECK-RV32:       # %bb.0:
; CHECK-RV32-NEXT:    vsetvli a1, zero, e32, m2, ta, ma
; CHECK-RV32-NEXT:    vzext.vf2 v10, v8
; CHECK-RV32-NEXT:    vsetvli zero, a2, e32, m2, ta, ma
; CHECK-RV32-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-RV32-NEXT:    ret
;
; CHECK-RV64-LABEL: vwsll_vx_i64_nxv4i32:
; CHECK-RV64:       # %bb.0:
; CHECK-RV64-NEXT:    vsetvli a2, zero, e32, m2, ta, ma
; CHECK-RV64-NEXT:    vzext.vf2 v10, v8
; CHECK-RV64-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; CHECK-RV64-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-RV64-NEXT:    ret
;
; CHECK-ZVBB32-LABEL: vwsll_vx_i64_nxv4i32:
; CHECK-ZVBB32:       # %bb.0:
; CHECK-ZVBB32-NEXT:    vsetvli zero, a2, e16, m1, ta, ma
; CHECK-ZVBB32-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB32-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB32-NEXT:    ret
;
; CHECK-ZVBB64-LABEL: vwsll_vx_i64_nxv4i32:
; CHECK-ZVBB64:       # %bb.0:
; CHECK-ZVBB64-NEXT:    vsetvli zero, a1, e16, m1, ta, ma
; CHECK-ZVBB64-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB64-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB64-NEXT:    ret
  %head = insertelement <vscale x 4 x i64> poison, i64 %b, i32 0
  %splat = shufflevector <vscale x 4 x i64> %head, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %y = trunc <vscale x 4 x i64> %splat to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vx_i32_nxv4i32(<vscale x 4 x i16> %a, i32 %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i32_nxv4i32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i32_nxv4i32:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 4 x i32> poison, i32 %b, i32 0
  %splat = shufflevector <vscale x 4 x i32> %head, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %splat, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vx_i16_nxv4i32_sext(<vscale x 4 x i16> %a, i16 %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i16_nxv4i32_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e16, m1, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i16_nxv4i32_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 4 x i16> poison, i16 %b, i32 0
  %splat = shufflevector <vscale x 4 x i16> %head, <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %y = sext <vscale x 4 x i16> %splat to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vx_i16_nxv4i32_zext(<vscale x 4 x i16> %a, i16 %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i16_nxv4i32_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e16, m1, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i16_nxv4i32_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 4 x i16> poison, i16 %b, i32 0
  %splat = shufflevector <vscale x 4 x i16> %head, <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %y = zext <vscale x 4 x i16> %splat to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vx_i8_nxv4i32_sext(<vscale x 4 x i16> %a, i8 %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i8_nxv4i32_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e8, mf2, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf4 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i8_nxv4i32_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 4 x i8> poison, i8 %b, i32 0
  %splat = shufflevector <vscale x 4 x i8> %head, <vscale x 4 x i8> poison, <vscale x 4 x i32> zeroinitializer
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %y = sext <vscale x 4 x i8> %splat to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vx_i8_nxv4i32_zext(<vscale x 4 x i16> %a, i8 %b, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i8_nxv4i32_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e8, mf2, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf4 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i8_nxv4i32_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 4 x i8> poison, i8 %b, i32 0
  %splat = shufflevector <vscale x 4 x i8> %head, <vscale x 4 x i8> poison, <vscale x 4 x i32> zeroinitializer
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %y = zext <vscale x 4 x i8> %splat to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y, <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}

define <vscale x 4 x i32> @vwsll_vi_nxv4i32(<vscale x 4 x i16> %a, <vscale x 4 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vi_nxv4i32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsetvli zero, a0, e32, m2, ta, ma
; CHECK-NEXT:    vsll.vi v8, v10, 2, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vi_nxv4i32:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e16, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vi v10, v8, 2, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 4 x i16> %a to <vscale x 4 x i32>
  %z = call <vscale x 4 x i32> @llvm.vp.shl.nxv4i32(<vscale x 4 x i32> %x, <vscale x 4 x i32> splat (i32 2), <vscale x 4 x i1> %m, i32 %vl)
  ret <vscale x 4 x i32> %z
}


; ==============================================================================
; i8 -> i16
; ==============================================================================

declare <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i1>, i32)

define <vscale x 8 x i16> @vwsll_vv_nxv8i16_sext(<vscale x 8 x i8> %a, <vscale x 8 x i8> %b, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vv_nxv8i16_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e16, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a0, e16, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vv_nxv8i16_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e8, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vv v10, v8, v9, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %y = sext <vscale x 8 x i8> %b to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y, <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}

define <vscale x 8 x i16> @vwsll_vv_nxv8i16_zext(<vscale x 8 x i8> %a, <vscale x 8 x i8> %b, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vv_nxv8i16_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e16, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a0, e16, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vv_nxv8i16_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e8, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vv v10, v8, v9, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %y = zext <vscale x 8 x i8> %b to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y, <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}

define <vscale x 8 x i16> @vwsll_vx_i64_nxv8i16(<vscale x 8 x i8> %a, i64 %b, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-RV32-LABEL: vwsll_vx_i64_nxv8i16:
; CHECK-RV32:       # %bb.0:
; CHECK-RV32-NEXT:    vsetvli a1, zero, e16, m2, ta, ma
; CHECK-RV32-NEXT:    vzext.vf2 v10, v8
; CHECK-RV32-NEXT:    vsetvli zero, a2, e16, m2, ta, ma
; CHECK-RV32-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-RV32-NEXT:    ret
;
; CHECK-RV64-LABEL: vwsll_vx_i64_nxv8i16:
; CHECK-RV64:       # %bb.0:
; CHECK-RV64-NEXT:    vsetvli a2, zero, e16, m2, ta, ma
; CHECK-RV64-NEXT:    vzext.vf2 v10, v8
; CHECK-RV64-NEXT:    vsetvli zero, a1, e16, m2, ta, ma
; CHECK-RV64-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-RV64-NEXT:    ret
;
; CHECK-ZVBB32-LABEL: vwsll_vx_i64_nxv8i16:
; CHECK-ZVBB32:       # %bb.0:
; CHECK-ZVBB32-NEXT:    vsetvli zero, a2, e8, m1, ta, ma
; CHECK-ZVBB32-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB32-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB32-NEXT:    ret
;
; CHECK-ZVBB64-LABEL: vwsll_vx_i64_nxv8i16:
; CHECK-ZVBB64:       # %bb.0:
; CHECK-ZVBB64-NEXT:    vsetvli zero, a1, e8, m1, ta, ma
; CHECK-ZVBB64-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB64-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB64-NEXT:    ret
  %head = insertelement <vscale x 4 x i64> poison, i64 %b, i32 0
  %splat = shufflevector <vscale x 4 x i64> %head, <vscale x 4 x i64> poison, <vscale x 8 x i32> zeroinitializer
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %y = trunc <vscale x 8 x i64> %splat to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y, <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}

define <vscale x 8 x i16> @vwsll_vx_i32_nxv8i16(<vscale x 8 x i8> %a, i32 %b, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i32_nxv8i16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e16, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsetvli zero, a1, e16, m2, ta, ma
; CHECK-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i32_nxv8i16:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e8, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 8 x i32> poison, i32 %b, i32 0
  %splat = shufflevector <vscale x 8 x i32> %head, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %y = trunc <vscale x 8 x i32> %splat to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y, <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}

define <vscale x 8 x i16> @vwsll_vx_i16_nxv8i16(<vscale x 8 x i8> %a, i16 %b, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i16_nxv8i16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e16, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsetvli zero, a1, e16, m2, ta, ma
; CHECK-NEXT:    vsll.vx v8, v10, a0, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i16_nxv8i16:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e8, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 8 x i16> poison, i16 %b, i32 0
  %splat = shufflevector <vscale x 8 x i16> %head, <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> %splat, <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}

define <vscale x 8 x i16> @vwsll_vx_i8_nxv8i16_sext(<vscale x 8 x i8> %a, i8 %b, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i8_nxv8i16_sext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e8, m1, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e16, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e16, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i8_nxv8i16_sext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e8, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 8 x i8> poison, i8 %b, i32 0
  %splat = shufflevector <vscale x 8 x i8> %head, <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %y = sext <vscale x 8 x i8> %splat to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y, <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}

define <vscale x 8 x i16> @vwsll_vx_i8_nxv8i16_zext(<vscale x 8 x i8> %a, i8 %b, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vx_i8_nxv8i16_zext:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a2, zero, e8, m1, ta, ma
; CHECK-NEXT:    vmv.v.x v9, a0
; CHECK-NEXT:    vsetvli zero, zero, e16, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vzext.vf2 v12, v9
; CHECK-NEXT:    vsetvli zero, a1, e16, m2, ta, ma
; CHECK-NEXT:    vsll.vv v8, v10, v12, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vx_i8_nxv8i16_zext:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a1, e8, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vx v10, v8, a0, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %head = insertelement <vscale x 8 x i8> poison, i8 %b, i32 0
  %splat = shufflevector <vscale x 8 x i8> %head, <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %y = zext <vscale x 8 x i8> %splat to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> %y, <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}

define <vscale x 8 x i16> @vwsll_vi_nxv8i16(<vscale x 8 x i8> %a, <vscale x 8 x i1> %m, i32 zeroext %vl) {
; CHECK-LABEL: vwsll_vi_nxv8i16:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vsetvli a1, zero, e16, m2, ta, ma
; CHECK-NEXT:    vzext.vf2 v10, v8
; CHECK-NEXT:    vsetvli zero, a0, e16, m2, ta, ma
; CHECK-NEXT:    vsll.vi v8, v10, 2, v0.t
; CHECK-NEXT:    ret
;
; CHECK-ZVBB-LABEL: vwsll_vi_nxv8i16:
; CHECK-ZVBB:       # %bb.0:
; CHECK-ZVBB-NEXT:    vsetvli zero, a0, e8, m1, ta, ma
; CHECK-ZVBB-NEXT:    vwsll.vi v10, v8, 2, v0.t
; CHECK-ZVBB-NEXT:    vmv2r.v v8, v10
; CHECK-ZVBB-NEXT:    ret
  %x = zext <vscale x 8 x i8> %a to <vscale x 8 x i16>
  %z = call <vscale x 8 x i16> @llvm.vp.shl.nxv8i16(<vscale x 8 x i16> %x, <vscale x 8 x i16> splat (i16 2), <vscale x 8 x i1> %m, i32 %vl)
  ret <vscale x 8 x i16> %z
}