; RUN: opt -S -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s
; Make sure dxil operation function calls for cos are generated for float and half.
define noundef float @cos_float(float noundef %a) #0 {
entry:
; CHECK:call float @dx.op.unary.f32(i32 12, float %{{.*}})
%elt.cos = call float @llvm.cos.f32(float %a)
ret float %elt.cos
}
define noundef half @cos_half(half noundef %a) #0 {
entry:
; CHECK:call half @dx.op.unary.f16(i32 12, half %{{.*}})
%elt.cos = call half @llvm.cos.f16(half %a)
ret half %elt.cos
}
declare half @llvm.cos.f16(half)
declare float @llvm.cos.f32(float)