.. title:: clang-tidy - bugprone-redundant-branch-condition
bugprone-redundant-branch-condition
===================================
Finds condition variables in nested ``if`` statements that were also checked in
the outer ``if`` statement and were not changed.
Simple example:
.. code-block:: c
bool onFire = isBurning();
if (onFire) {
if (onFire)
scream();
}
Here `onFire` is checked both in the outer ``if`` and the inner ``if`` statement
without a possible change between the two checks. The check warns for this code
and suggests removal of the second checking of variable `onFire`.
The checker also detects redundant condition checks if the condition variable
is an operand of a logical "and" (``&&``) or a logical "or" (``||``) operator:
.. code-block:: c
bool onFire = isBurning();
if (onFire) {
if (onFire && peopleInTheBuilding > 0)
scream();
}
.. code-block:: c
bool onFire = isBurning();
if (onFire) {
if (onFire || isCollapsing())
scream();
}
In the first case (logical "and") the suggested fix is to remove the redundant
condition variable and keep the other side of the ``&&``. In the second case
(logical "or") the whole ``if`` is removed similarly to the simple case on the
top.
The condition of the outer ``if`` statement may also be a logical "and" (``&&``)
expression:
.. code-block:: c
bool onFire = isBurning();
if (onFire && fireFighters < 10) {
if (someOtherCondition()) {
if (onFire)
scream();
}
}
The error is also detected if both the outer statement is a logical "and"
(``&&``) and the inner statement is a logical "and" (``&&``) or "or" (``||``).
The inner ``if`` statement does not have to be a direct descendant of the outer
one.
No error is detected if the condition variable may have been changed between the
two checks:
.. code-block:: c
bool onFire = isBurning();
if (onFire) {
tryToExtinguish(onFire);
if (onFire && peopleInTheBuilding > 0)
scream();
}
Every possible change is considered, thus if the condition variable is not
a local variable of the function, it is a volatile or it has an alias (pointer
or reference) then no warning is issued.
Known limitations
^^^^^^^^^^^^^^^^^
The ``else`` branch is not checked currently for negated condition variable:
.. code-block:: c
bool onFire = isBurning();
if (onFire) {
scream();
} else {
if (!onFire) {
continueWork();
}
}
The checker currently only detects redundant checking of single condition
variables. More complex expressions are not checked:
.. code-block:: c
if (peopleInTheBuilding == 1) {
if (peopleInTheBuilding == 1) {
doSomething();
}
}