// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-library %s -verify -Wconversion
void fn(in out float f); // #fn
// expected-error@#fn2{{duplicate parameter modifier 'in'}}
// expected-note@#fn2{{conflicting attribute is here}}
void fn2(in in float f); // #fn2
// expected-error@#fn3{{duplicate parameter modifier 'out'}}
// expected-note@#fn3{{conflicting attribute is here}}
void fn3(out out float f); // #fn3
// expected-error@#fn4{{duplicate parameter modifier 'in'}}
// expected-error@#fn4{{duplicate parameter modifier 'out'}}
// expected-note@#fn4{{conflicting attribute is here}}
// expected-note@#fn4{{conflicting attribute is here}}
void fn4(inout in out float f); // #fn4
// expected-error@#fn5{{duplicate parameter modifier 'in'}}
// expected-note@#fn5{{conflicting attribute is here}}
void fn5(inout in float f); // #fn5
// expected-error@#fn6{{duplicate parameter modifier 'out'}}
// expected-note@#fn6{{conflicting attribute is here}}
void fn6(inout out float f); // #fn6
// expected-error@#fn-def{{conflicting parameter qualifier 'out' on parameter 'f'}}
// expected-note@#fn{{previously declared as 'inout' here}}
void fn(out float f) { // #fn-def
f = 2;
}
// Overload resolution failure.
void fn(in float f); // #fn-in
void failOverloadResolution() {
float f = 1.0;
fn(f); // expected-error{{call to 'fn' is ambiguous}}
// expected-note@#fn{{candidate function}}
// expected-note@#fn-in{{candidate function}}
}
void implicitFn(float f);
void inFn(in float f);
void inoutFn(inout float f); // #inoutFn
void outFn(out float f); // #outFn
void callFns() {
// Call with literal arguments.
implicitFn(1); // Ok.
inFn(1); // Ok.
inoutFn(1); // expected-error{{cannot bind non-lvalue argument 1 to inout paramemter}}
outFn(1); // expected-error{{cannot bind non-lvalue argument 1 to out paramemter}}
// Call with variables.
float f;
implicitFn(f); // Ok.
inFn(f); // Ok.
inoutFn(f); // Ok.
outFn(f); // Ok.
}
// No errors on these scenarios.
// Alternating `inout` and `in out` spellings between declaration and
// definitions is fine since they have the same semantic meaning.
void fn7(inout float f);
void fn7(in out float f) {}
void fn8(in out float f);
void fn8(inout float f) {}
// These two declare two different functions (although calling them will be
// ambiguous). This is equivalent to declaring a function that takes a
// reference and a function that takes a value of the same type.
void fn9(in float f);
void fn9(out float f);
// The `in` attribute is effectively optional. If no attribute is present it is
// the same as `in`, so these declarations match the functions.
void fn10(in float f);
void fn10(float f) {}
void fn11(float f);
void fn11(in float f) {}
template <typename T>
void fn12(inout T f);
void fn13() {
float f;
fn12<float>(f);
}
void fn14(out float f);
void fn15() {
float f;
int x = 5;
fn14(f += x); // expected-warning{{implicit conversion from 'int' to 'float' may lose precision}}
}