// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library \
// RUN: -fsyntax-only -Wno-error=hlsl-availability -verify %s
__attribute__((availability(shadermodel, introduced = 6.5)))
float fx(float); // #fx
__attribute__((availability(shadermodel, introduced = 6.6)))
half fx(half); // #fx_half
__attribute__((availability(shadermodel, introduced = 5.0, environment = pixel)))
__attribute__((availability(shadermodel, introduced = 6.5, environment = compute)))
float fy(float); // #fy
__attribute__((availability(shadermodel, introduced = 5.0, environment = pixel)))
__attribute__((availability(shadermodel, introduced = 6.5, environment = mesh)))
float fz(float); // #fz
float also_alive(float f) {
// expected-warning@#also_alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}
// expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}
float A = fx(f); // #also_alive_fx_call
// expected-warning@#also_alive_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}
// expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}
float B = fy(f); // #also_alive_fy_call
// expected-warning@#also_alive_fz_call {{'fz' is unavailable}}
// expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}
float C = fz(f); // #also_alive_fz_call
return 0;
}
float alive(float f) {
// expected-warning@#alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}
// expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}
float A = fx(f); // #alive_fx_call
// expected-warning@#alive_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}
// expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}
float B = fy(f); // #alive_fy_call
// expected-warning@#alive_fz_call {{'fz' is unavailable}}
// expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}
float C = fz(f); // #alive_fz_call
return also_alive(f);
}
float also_dead(float f) {
// unreachable code - no errors expected
float A = fx(f);
float B = fy(f);
float C = fz(f);
return 0;
}
float dead(float f) {
// unreachable code - no errors expected
float A = fx(f);
float B = fy(f);
float C = fz(f);
return also_dead(f);
}
template<typename T>
T aliveTemp(T f) {
// expected-warning@#aliveTemp_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}
// expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}
float A = fx(f); // #aliveTemp_fx_call
// expected-warning@#aliveTemp_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}
// expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}
float B = fy(f); // #aliveTemp_fy_call
// expected-warning@#aliveTemp_fz_call {{'fz' is unavailable}}
// expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}
float C = fz(f); // #aliveTemp_fz_call
return 0;
}
template<typename T> T aliveTemp2(T f) {
// expected-warning@#aliveTemp2_fx_call {{'fx' is only available on Shader Model 6.6 or newer}}
// expected-note@#fx_half {{'fx' has been marked as being introduced in Shader Model 6.6 here, but the deployment target is Shader Model 6.0}}
// expected-warning@#aliveTemp2_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}
// expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}
return fx(f); // #aliveTemp2_fx_call
}
half test(half x) {
return aliveTemp2(x);
}
float test(float x) {
return aliveTemp2(x);
}
class MyClass
{
float F;
float makeF() {
// expected-warning@#MyClass_makeF_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}
// expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}
float A = fx(F); // #MyClass_makeF_fx_call
// expected-warning@#MyClass_makeF_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}
// expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}
float B = fy(F); // #MyClass_makeF_fy_call
// expected-warning@#MyClass_makeF_fz_call {{'fz' is unavailable}}
// expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}
float C = fz(F); // #MyClass_makeF_fz_call
return 0;
}
};
// Exported function without body, not used
export void exportedFunctionUnused(float f);
// Exported function with body, without export, not used
void exportedFunctionUnused(float f) {
// expected-warning@#exportedFunctionUnused_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}
// expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}
float A = fx(f); // #exportedFunctionUnused_fx_call
// API with shader-stage-specific availability in unused exported library function
// - no errors expected because the actual shader stage this function
// will be used in not known at this time
float B = fy(f);
float C = fz(f);
}
// Exported function with body - called from main() which is a compute shader entry point
export void exportedFunctionUsed(float f) {
// expected-warning@#exportedFunctionUsed_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}
// expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}
float A = fx(f); // #exportedFunctionUsed_fx_call
// expected-warning@#exportedFunctionUsed_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}
// expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}
float B = fy(f); // #exportedFunctionUsed_fy_call
// expected-warning@#exportedFunctionUsed_fz_call {{'fz' is unavailable}}
// expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}
float C = fz(f); // #exportedFunctionUsed_fz_call
}
// Shader entry point without body
[shader("compute")]
[numthreads(4,1,1)]
float main();
// Shader entry point with body
[shader("compute")]
[numthreads(4,1,1)]
float main() {
float f = 3;
MyClass C = { 1.0f };
float a = alive(f);
float b = aliveTemp<float>(f); // #aliveTemp_inst
float c = C.makeF();
float d = test((float)1.0);
float e = test((half)1.0);
exportedFunctionUsed(1.0f);
return a * b * c;
}