import lldb
from lldbsuite.test.lldbtest import *
from lldbsuite.test.decorators import *
from lldbsuite.test.gdbclientutils import *
from lldbsuite.test.lldbgdbclient import GDBRemoteTestBase
class TestStopPCs(GDBRemoteTestBase):
@skipIfXmlSupportMissing
def test(self):
class MyResponder(MockGDBServerResponder):
def haltReason(self):
# lldb should treat the default halt reason, hwbreak and swbreak in the same way. Which is that it
# expects the stub to have corrected the PC already, so lldb should not modify it further.
return "T02thread:1ff0d;threads:1ff0d,2ff0d,3ff0d;thread-pcs:10001bc00,10002bc00,10003bc00;"
def threadStopInfo(self, threadnum):
if threadnum == 0x1FF0D:
return "T02thread:1ff0d;threads:1ff0d,2ff0d,3ff0d;thread-pcs:10001bc00,10002bc00,10003bc00;"
if threadnum == 0x2FF0D:
return "T00swbreak:;thread:2ff0d;threads:1ff0d,2ff0d,3ff0d;thread-pcs:10001bc00,10002bc00,10003bc00;"
if threadnum == 0x3FF0D:
return "T00hwbreak:;thread:3ff0d;threads:1ff0d,2ff0d,3ff0d;thread-pcs:10001bc00,10002bc00,10003bc00;"
def qXferRead(self, obj, annex, offset, length):
if annex == "target.xml":
return (
"""<?xml version="1.0"?>
<target version="1.0">
<architecture>i386:x86-64</architecture>
<feature name="org.gnu.gdb.i386.core">
<reg name="rip" bitsize="64" regnum="0" type="code_ptr" group="general"/>
</feature>
</target>""",
False,
)
else:
return None, False
self.server.responder = MyResponder()
target = self.dbg.CreateTarget("")
if self.TraceOn():
self.runCmd("log enable gdb-remote packets")
self.addTearDownHook(lambda: self.runCmd("log disable gdb-remote packets"))
process = self.connect(target)
self.assertEqual(process.GetNumThreads(), 3)
th0 = process.GetThreadAtIndex(0)
th1 = process.GetThreadAtIndex(1)
th2 = process.GetThreadAtIndex(2)
self.assertEqual(th0.GetThreadID(), 0x1FF0D)
self.assertEqual(th1.GetThreadID(), 0x2FF0D)
self.assertEqual(th2.GetThreadID(), 0x3FF0D)
self.assertEqual(th0.GetFrameAtIndex(0).GetPC(), 0x10001BC00)
self.assertEqual(th1.GetFrameAtIndex(0).GetPC(), 0x10002BC00)
self.assertEqual(th2.GetFrameAtIndex(0).GetPC(), 0x10003BC00)