llvm/llvm/include/llvm/MC/MCSchedule.h

//===-- llvm/MC/MCSchedule.h - Scheduling -----------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the classes used to describe a subtarget's machine model
// for scheduling and other instruction cost heuristics.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_MC_MCSCHEDULE_H
#define LLVM_MC_MCSCHEDULE_H

#include "llvm/Config/llvm-config.h"
#include "llvm/Support/DataTypes.h"
#include <cassert>

namespace llvm {

template <typename T> class ArrayRef;
struct InstrItinerary;
class MCSubtargetInfo;
class MCInstrInfo;
class MCInst;
class InstrItineraryData;

/// Define a kind of processor resource that will be modeled by the scheduler.
struct MCProcResourceDesc {};

/// Identify one of the processor resource kinds consumed by a
/// particular scheduling class for the specified number of cycles.
struct MCWriteProcResEntry {};

/// Specify the latency in cpu cycles for a particular scheduling class and def
/// index. -1 indicates an invalid latency. Heuristics would typically consider
/// an instruction with invalid latency to have infinite latency.  Also identify
/// the WriteResources of this def. When the operand expands to a sequence of
/// writes, this ID is the last write in the sequence.
struct MCWriteLatencyEntry {};

/// Specify the number of cycles allowed after instruction issue before a
/// particular use operand reads its registers. This effectively reduces the
/// write's latency. Here we allow negative cycles for corner cases where
/// latency increases. This rule only applies when the entry's WriteResource
/// matches the write's WriteResource.
///
/// MCReadAdvanceEntries are sorted first by operand index (UseIdx), then by
/// WriteResourceIdx.
struct MCReadAdvanceEntry {};

/// Summarize the scheduling resources required for an instruction of a
/// particular scheduling class.
///
/// Defined as an aggregate struct for creating tables with initializer lists.
struct MCSchedClassDesc {};

/// Specify the cost of a register definition in terms of number of physical
/// register allocated at register renaming stage. For example, AMD Jaguar.
/// natively supports 128-bit data types, and operations on 256-bit registers
/// (i.e. YMM registers) are internally split into two COPs (complex operations)
/// and each COP updates a physical register. Basically, on Jaguar, a YMM
/// register write effectively consumes two physical registers. That means,
/// the cost of a YMM write in the BtVer2 model is 2.
struct MCRegisterCostEntry {};

/// A register file descriptor.
///
/// This struct allows to describe processor register files. In particular, it
/// helps describing the size of the register file, as well as the cost of
/// allocating a register file at register renaming stage.
/// FIXME: this struct can be extended to provide information about the number
/// of read/write ports to the register file.  A value of zero for field
/// 'NumPhysRegs' means: this register file has an unbounded number of physical
/// registers.
struct MCRegisterFileDesc {};

/// Provide extra details about the machine processor.
///
/// This is a collection of "optional" processor information that is not
/// normally used by the LLVM machine schedulers, but that can be consumed by
/// external tools like llvm-mca to improve the quality of the peformance
/// analysis.
struct MCExtraProcessorInfo {};

/// Machine model for scheduling, bundling, and heuristics.
///
/// The machine model directly provides basic information about the
/// microarchitecture to the scheduler in the form of properties. It also
/// optionally refers to scheduler resource tables and itinerary
/// tables. Scheduler resource tables model the latency and cost for each
/// instruction type. Itinerary tables are an independent mechanism that
/// provides a detailed reservation table describing each cycle of instruction
/// execution. Subtargets may define any or all of the above categories of data
/// depending on the type of CPU and selected scheduler.
///
/// The machine independent properties defined here are used by the scheduler as
/// an abstract machine model. A real micro-architecture has a number of
/// buffers, queues, and stages. Declaring that a given machine-independent
/// abstract property corresponds to a specific physical property across all
/// subtargets can't be done. Nonetheless, the abstract model is
/// useful. Futhermore, subtargets typically extend this model with processor
/// specific resources to model any hardware features that can be exploited by
/// scheduling heuristics and aren't sufficiently represented in the abstract.
///
/// The abstract pipeline is built around the notion of an "issue point". This
/// is merely a reference point for counting machine cycles. The physical
/// machine will have pipeline stages that delay execution. The scheduler does
/// not model those delays because they are irrelevant as long as they are
/// consistent. Inaccuracies arise when instructions have different execution
/// delays relative to each other, in addition to their intrinsic latency. Those
/// special cases can be handled by TableGen constructs such as, ReadAdvance,
/// which reduces latency when reading data, and ReleaseAtCycles, which consumes
/// a processor resource when writing data for a number of abstract
/// cycles.
///
/// TODO: One tool currently missing is the ability to add a delay to
/// ReleaseAtCycles. That would be easy to add and would likely cover all cases
/// currently handled by the legacy itinerary tables.
///
/// A note on out-of-order execution and, more generally, instruction
/// buffers. Part of the CPU pipeline is always in-order. The issue point, which
/// is the point of reference for counting cycles, only makes sense as an
/// in-order part of the pipeline. Other parts of the pipeline are sometimes
/// falling behind and sometimes catching up. It's only interesting to model
/// those other, decoupled parts of the pipeline if they may be predictably
/// resource constrained in a way that the scheduler can exploit.
///
/// The LLVM machine model distinguishes between in-order constraints and
/// out-of-order constraints so that the target's scheduling strategy can apply
/// appropriate heuristics. For a well-balanced CPU pipeline, out-of-order
/// resources would not typically be treated as a hard scheduling
/// constraint. For example, in the GenericScheduler, a delay caused by limited
/// out-of-order resources is not directly reflected in the number of cycles
/// that the scheduler sees between issuing an instruction and its dependent
/// instructions. In other words, out-of-order resources don't directly increase
/// the latency between pairs of instructions. However, they can still be used
/// to detect potential bottlenecks across a sequence of instructions and bias
/// the scheduling heuristics appropriately.
struct MCSchedModel {};

} // namespace llvm

#endif