#include "Symbol.h"
#include <cmath>
namespace clang {
namespace clangd {
llvm::raw_ostream &operator<<(llvm::raw_ostream &OS, Symbol::SymbolFlag F) { … }
llvm::raw_ostream &operator<<(llvm::raw_ostream &OS, const Symbol &S) { … }
float quality(const Symbol &S) { … }
SymbolSlab::const_iterator SymbolSlab::find(const SymbolID &ID) const { … }
static void own(Symbol &S, llvm::UniqueStringSaver &Strings) { … }
void SymbolSlab::Builder::insert(const Symbol &S) { … }
SymbolSlab SymbolSlab::Builder::build() && { … }
llvm::raw_ostream &operator<<(llvm::raw_ostream &OS, const SymbolSlab &Slab) { … }
}
}