//===-- llvm/MC/MCSymbolTableEntry.h - Symbol table entry -------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_MCSYMBOLTABLEENTRY_H #define LLVM_MC_MCSYMBOLTABLEENTRY_H #include "llvm/ADT/StringMapEntry.h" namespace llvm { class MCSymbol; /// The value for an entry in the symbol table of an MCContext. /// /// This is in a separate file, because MCSymbol uses MCSymbolTableEntry (see /// below) to reuse the name that is stored in the symbol table. struct MCSymbolTableValue { … }; /// MCContext stores MCSymbolTableValue in a string map (see MCSymbol::operator /// new). To avoid redundant storage of the name, MCSymbol stores a pointer (8 /// bytes -- half the size of a StringRef) to the entry to access it. MCSymbolTableEntry; } // end namespace llvm #endif