//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines various functions that are used to clone chunks of LLVM // code for various purposes. This varies from copying whole modules into new // modules, to cloning functions with different arguments, to inlining // functions, to copying basic blocks to support loop unrolling or superblock // formation, etc. // //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_UTILS_CLONING_H #define LLVM_TRANSFORMS_UTILS_CLONING_H #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Twine.h" #include "llvm/Analysis/AssumptionCache.h" #include "llvm/Analysis/InlineCost.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/ValueHandle.h" #include "llvm/Transforms/Utils/ValueMapper.h" #include <functional> #include <memory> #include <vector> namespace llvm { class AAResults; class AllocaInst; class BasicBlock; class BlockFrequencyInfo; class DebugInfoFinder; class DominatorTree; class Function; class Instruction; class Loop; class LoopInfo; class Module; class ProfileSummaryInfo; class ReturnInst; class DomTreeUpdater; /// Return an exact copy of the specified module std::unique_ptr<Module> CloneModule(const Module &M); std::unique_ptr<Module> CloneModule(const Module &M, ValueToValueMapTy &VMap); /// Return a copy of the specified module. The ShouldCloneDefinition function /// controls whether a specific GlobalValue's definition is cloned. If the /// function returns false, the module copy will contain an external reference /// in place of the global definition. std::unique_ptr<Module> CloneModule(const Module &M, ValueToValueMapTy &VMap, function_ref<bool(const GlobalValue *)> ShouldCloneDefinition); /// This struct can be used to capture information about code /// being cloned, while it is being cloned. struct ClonedCodeInfo { … }; /// Return a copy of the specified basic block, but without /// embedding the block into a particular function. The block returned is an /// exact copy of the specified basic block, without any remapping having been /// performed. Because of this, this is only suitable for applications where /// the basic block will be inserted into the same function that it was cloned /// from (loop unrolling would use this, for example). /// /// Also, note that this function makes a direct copy of the basic block, and /// can thus produce illegal LLVM code. In particular, it will copy any PHI /// nodes from the original block, even though there are no predecessors for the /// newly cloned block (thus, phi nodes will have to be updated). Also, this /// block will branch to the old successors of the original block: these /// successors will have to have any PHI nodes updated to account for the new /// incoming edges. /// /// The correlation between instructions in the source and result basic blocks /// is recorded in the VMap map. /// /// If you have a particular suffix you'd like to use to add to any cloned /// names, specify it as the optional third parameter. /// /// If you would like the basic block to be auto-inserted into the end of a /// function, you can specify it as the optional fourth parameter. /// /// If you would like to collect additional information about the cloned /// function, you can specify a ClonedCodeInfo object with the optional fifth /// parameter. BasicBlock *CloneBasicBlock(const BasicBlock *BB, ValueToValueMapTy &VMap, const Twine &NameSuffix = "", Function *F = nullptr, ClonedCodeInfo *CodeInfo = nullptr, DebugInfoFinder *DIFinder = nullptr); /// Return a copy of the specified function and add it to that /// function's module. Also, any references specified in the VMap are changed /// to refer to their mapped value instead of the original one. If any of the /// arguments to the function are in the VMap, the arguments are deleted from /// the resultant function. The VMap is updated to include mappings from all of /// the instructions and basicblocks in the function from their old to new /// values. The final argument captures information about the cloned code if /// non-null. /// /// \pre VMap contains no non-identity GlobalValue mappings. /// Function *CloneFunction(Function *F, ValueToValueMapTy &VMap, ClonedCodeInfo *CodeInfo = nullptr); enum class CloneFunctionChangeType { … }; /// Clone OldFunc into NewFunc, transforming the old arguments into references /// to VMap values. Note that if NewFunc already has basic blocks, the ones /// cloned into it will be added to the end of the function. This function /// fills in a list of return instructions, and can optionally remap types /// and/or append the specified suffix to all values cloned. /// /// If \p Changes is \a CloneFunctionChangeType::LocalChangesOnly, VMap is /// required to contain no non-identity GlobalValue mappings. Otherwise, /// referenced metadata will be cloned. /// /// If \p Changes is less than \a CloneFunctionChangeType::DifferentModule /// indicating cloning into the same module (even if it's LocalChangesOnly), if /// debug info metadata transitively references a \a DISubprogram, it will be /// cloned, effectively upgrading \p Changes to GlobalChanges while suppressing /// cloning of types and compile units. /// /// If \p Changes is \a CloneFunctionChangeType::DifferentModule, the new /// module's \c !llvm.dbg.cu will get updated with any newly created compile /// units. (\a CloneFunctionChangeType::ClonedModule leaves that work for the /// caller.) /// /// FIXME: Consider simplifying this function by splitting out \a /// CloneFunctionMetadataInto() and expecting / updating callers to call it /// first when / how it's needed. void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, ValueToValueMapTy &VMap, CloneFunctionChangeType Changes, SmallVectorImpl<ReturnInst *> &Returns, const char *NameSuffix = "", ClonedCodeInfo *CodeInfo = nullptr, ValueMapTypeRemapper *TypeMapper = nullptr, ValueMaterializer *Materializer = nullptr); void CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc, const Instruction *StartingInst, ValueToValueMapTy &VMap, bool ModuleLevelChanges, SmallVectorImpl<ReturnInst *> &Returns, const char *NameSuffix = "", ClonedCodeInfo *CodeInfo = nullptr); /// This works exactly like CloneFunctionInto, /// except that it does some simple constant prop and DCE on the fly. The /// effect of this is to copy significantly less code in cases where (for /// example) a function call with constant arguments is inlined, and those /// constant arguments cause a significant amount of code in the callee to be /// dead. Since this doesn't produce an exactly copy of the input, it can't be /// used for things like CloneFunction or CloneModule. /// /// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue /// mappings. /// void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, ValueToValueMapTy &VMap, bool ModuleLevelChanges, SmallVectorImpl<ReturnInst*> &Returns, const char *NameSuffix = "", ClonedCodeInfo *CodeInfo = nullptr); /// This class captures the data input to the InlineFunction call, and records /// the auxiliary results produced by it. class InlineFunctionInfo { … }; /// This function inlines the called function into the basic /// block of the caller. This returns false if it is not possible to inline /// this call. The program is still in a well defined state if this occurs /// though. /// /// Note that this only does one level of inlining. For example, if the /// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now /// exists in the instruction stream. Similarly this will inline a recursive /// function by one level. /// /// Note that while this routine is allowed to cleanup and optimize the /// *inlined* code to minimize the actual inserted code, it must not delete /// code in the caller as users of this routine may have pointers to /// instructions in the caller that need to remain stable. /// /// If ForwardVarArgsTo is passed, inlining a function with varargs is allowed /// and all varargs at the callsite will be passed to any calls to /// ForwardVarArgsTo. The caller of InlineFunction has to make sure any varargs /// are only used by ForwardVarArgsTo. /// /// The callee's function attributes are merged into the callers' if /// MergeAttributes is set to true. InlineResult InlineFunction(CallBase &CB, InlineFunctionInfo &IFI, bool MergeAttributes = false, AAResults *CalleeAAR = nullptr, bool InsertLifetime = true, Function *ForwardVarArgsTo = nullptr); /// Clones a loop \p OrigLoop. Returns the loop and the blocks in \p /// Blocks. /// /// Updates LoopInfo and DominatorTree assuming the loop is dominated by block /// \p LoopDomBB. Insert the new blocks before block specified in \p Before. /// Note: Only innermost loops are supported. Loop *cloneLoopWithPreheader(BasicBlock *Before, BasicBlock *LoopDomBB, Loop *OrigLoop, ValueToValueMapTy &VMap, const Twine &NameSuffix, LoopInfo *LI, DominatorTree *DT, SmallVectorImpl<BasicBlock *> &Blocks); /// Remaps instructions in \p Blocks using the mapping in \p VMap. void remapInstructionsInBlocks(ArrayRef<BasicBlock *> Blocks, ValueToValueMapTy &VMap); /// Split edge between BB and PredBB and duplicate all non-Phi instructions /// from BB between its beginning and the StopAt instruction into the split /// block. Phi nodes are not duplicated, but their uses are handled correctly: /// we replace them with the uses of corresponding Phi inputs. ValueMapping /// is used to map the original instructions from BB to their newly-created /// copies. Returns the split block. BasicBlock *DuplicateInstructionsInSplitBetween(BasicBlock *BB, BasicBlock *PredBB, Instruction *StopAt, ValueToValueMapTy &ValueMapping, DomTreeUpdater &DTU); /// Updates profile information by adjusting the entry count by adding /// EntryDelta then scaling callsite information by the new count divided by the /// old count. VMap is used during inlinng to also update the new clone void updateProfileCallee( Function *Callee, int64_t EntryDelta, const ValueMap<const Value *, WeakTrackingVH> *VMap = nullptr); /// Find the 'llvm.experimental.noalias.scope.decl' intrinsics in the specified /// basic blocks and extract their scope. These are candidates for duplication /// when cloning. void identifyNoAliasScopesToClone( ArrayRef<BasicBlock *> BBs, SmallVectorImpl<MDNode *> &NoAliasDeclScopes); /// Find the 'llvm.experimental.noalias.scope.decl' intrinsics in the specified /// instruction range and extract their scope. These are candidates for /// duplication when cloning. void identifyNoAliasScopesToClone( BasicBlock::iterator Start, BasicBlock::iterator End, SmallVectorImpl<MDNode *> &NoAliasDeclScopes); /// Duplicate the specified list of noalias decl scopes. /// The 'Ext' string is added as an extension to the name. /// Afterwards, the ClonedScopes contains the mapping of the original scope /// MDNode onto the cloned scope. /// Be aware that the cloned scopes are still part of the original scope domain. void cloneNoAliasScopes( ArrayRef<MDNode *> NoAliasDeclScopes, DenseMap<MDNode *, MDNode *> &ClonedScopes, StringRef Ext, LLVMContext &Context); /// Adapt the metadata for the specified instruction according to the /// provided mapping. This is normally used after cloning an instruction, when /// some noalias scopes needed to be cloned. void adaptNoAliasScopes( llvm::Instruction *I, const DenseMap<MDNode *, MDNode *> &ClonedScopes, LLVMContext &Context); /// Clone the specified noalias decl scopes. Then adapt all instructions in the /// NewBlocks basicblocks to the cloned versions. /// 'Ext' will be added to the duplicate scope names. void cloneAndAdaptNoAliasScopes(ArrayRef<MDNode *> NoAliasDeclScopes, ArrayRef<BasicBlock *> NewBlocks, LLVMContext &Context, StringRef Ext); /// Clone the specified noalias decl scopes. Then adapt all instructions in the /// [IStart, IEnd] (IEnd included !) range to the cloned versions. 'Ext' will be /// added to the duplicate scope names. void cloneAndAdaptNoAliasScopes(ArrayRef<MDNode *> NoAliasDeclScopes, Instruction *IStart, Instruction *IEnd, LLVMContext &Context, StringRef Ext); } // end namespace llvm #endif // LLVM_TRANSFORMS_UTILS_CLONING_H