// RUN: %clang_cc1 -fsyntax-only -fblocks %s -verify
#define SUPPRESS1 __attribute__((suppress))
#define SUPPRESS2(...) __attribute__((suppress(__VA_ARGS__)))
SUPPRESS1 int global = 42;
SUPPRESS1 void foo() {
SUPPRESS1 int *p; // no-warning
SUPPRESS1 int a = 0; // no-warning
SUPPRESS2()
int b = 1; // no-warning
SUPPRESS2("a")
int c = a + b; // no-warning
SUPPRESS2("a", "b") { b = c - a; } // no-warning
SUPPRESS2("a", "b")
if (b == 10)
a += 4; // no-warning
SUPPRESS1 while (1) {} // no-warning
SUPPRESS1 switch (a) { // no-warning
default:
c -= 10;
}
// GNU-style attributes and C++11 attributes apply to different things when
// written like this. GNU attribute gets attached to the declaration, while
// C++11 attribute ends up on the type.
int SUPPRESS2("r") z; // no-warning
SUPPRESS2(foo) // no-warning
float f;
// expected-error@-2 {{expected string literal as argument of 'suppress' attribute}}
}
union SUPPRESS2("type.1") U { // no-warning
int i;
float f;
};
SUPPRESS1 @interface Test { // no-warning
}
@property SUPPRESS2("prop") int *prop; // no-warning
- (void)bar:(int)x SUPPRESS1; // no-warning
@end