// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -ast-dump -x hlsl -o - %s | FileCheck %s
struct MyBitFields {
// CHECK: FieldDecl 0x{{[0-9a-f]+}} <line:9:3, col:25> col:16 referenced field1 'unsigned int'
// CHECK:-ConstantExpr 0x{{[0-9a-f]+}} <col:25> 'int'
// CHECK:-value: Int 3
// CHECK:-IntegerLiteral 0x{{[0-9a-f]+}} <col:25> 'int' 3
unsigned int field1 : 3; // 3 bits for field1
// CHECK:FieldDecl 0x{{[0-9a-f]+}} <line:15:3, col:25> col:16 referenced field2 'unsigned int'
// CHECK:-ConstantExpr 0x{{[0-9a-f]+}} <col:25> 'int'
// CHECK:-value: Int 4
// CHECK:-IntegerLiteral 0x{{[0-9a-f]+}} <col:25> 'int' 4
unsigned int field2 : 4; // 4 bits for field2
// CHECK:FieldDecl 0x{{[0-9a-f]+}} <line:21:3, col:16> col:7 field3 'int'
// CHECK:-ConstantExpr 0x{{[0-9a-f]+}} <col:16> 'int'
// CHECK:-value: Int 5
// CHECK:-IntegerLiteral 0x{{[0-9a-f]+}} <col:16> 'int' 5
int field3 : 5; // 5 bits for field3 (signed)
};
[numthreads(1,1,1)]
void main() {
MyBitFields m;
m.field1 = 4;
m.field2 = m.field1*2;
}