// clang-format off
// REQUIRES: lld, x86
// Make sure class layout is correct.
// RUN: %clang_cl --target=x86_64-windows-msvc -Od -Z7 -c /Fo%t.obj -- %s
// RUN: lld-link -debug:full -nodefaultlib -entry:main %t.obj -out:%t.exe -pdb:%t.pdb
// RUN: env LLDB_USE_NATIVE_PDB_READER=1 %lldb -f %t.exe -s \
// RUN: %p/Inputs/class_layout.lldbinit 2>&1 | FileCheck %s
// CHECK: (lldb) expr a
// CHECK-NEXT: (A) $0 = (d1 = 'a', d2 = 1, d3 = 2, d4 = 'b')
// CHECK-NEXT: (lldb) expr b.c
// CHECK-NEXT: (char) $1 = 'a'
// CHECK-NEXT: (lldb) expr b.u.c
// CHECK-NEXT: (char[2]) $2 = "b"
// CHECK-NEXT: (lldb) expr b.u.i
// CHECK-NEXT: (int) $3 = 98
// CHECK-NEXT: (lldb) expr c
// CHECK-NEXT: (C) $4 = {
// CHECK-NEXT: c = 'a'
// CHECK-NEXT: x = 65
// CHECK-NEXT: = {
// CHECK-NEXT: = {
// CHECK-NEXT: c1 = 'b'
// CHECK-NEXT: = {
// CHECK-NEXT: = {
// CHECK-NEXT: s3 = {
// CHECK-NEXT: x = ([0] = 66, [1] = 67, [2] = 68)
// CHECK-NEXT: }
// CHECK-NEXT: c3 = 'c'
// CHECK-NEXT: }
// CHECK-NEXT: = {
// CHECK-NEXT: c4 = 'B'
// CHECK-NEXT: s4 = {
// CHECK-NEXT: x = ([0] = 67, [1] = 68, [2] = 99)
// CHECK-NEXT: }
// CHECK-NEXT: s1 = {
// CHECK-NEXT: x = ([0] = 69, [1] = 70, [2] = 71)
// CHECK-NEXT: }
// CHECK-NEXT: }
// CHECK-NEXT: }
// CHECK-NEXT: }
// CHECK-NEXT: = {
// CHECK-NEXT: s2 = {
// CHECK-NEXT: x = ([0] = 98, [1] = 66, [2] = 67)
// CHECK-NEXT: }
// CHECK-NEXT: c2 = 'D'
// CHECK-NEXT: }
// CHECK-NEXT: }
// CHECK-NEXT: }
// CHECK-NEXT: (lldb) type lookup C
// CHECK-NEXT: struct C {
// CHECK-NEXT: char c;
// CHECK-NEXT: int x;
// CHECK-NEXT: union {
// CHECK-NEXT: struct {
// CHECK-NEXT: char c1;
// CHECK-NEXT: union {
// CHECK-NEXT: struct {
// CHECK-NEXT: S3 s3;
// CHECK-NEXT: char c3;
// CHECK-NEXT: };
// CHECK-NEXT: struct {
// CHECK-NEXT: char c4;
// CHECK-NEXT: S3 s4;
// CHECK-NEXT: S3 s1;
// CHECK-NEXT: };
// CHECK-NEXT: };
// CHECK-NEXT: };
// CHECK-NEXT: struct {
// CHECK-NEXT: S3 s2;
// CHECK-NEXT: char c2;
// CHECK-NEXT: };
// CHECK-NEXT: };
// CHECK-NEXT: }
// Test packed stuct layout.
struct __attribute__((packed, aligned(1))) A {
char d1;
int d2;
int d3;
char d4;
};
struct __attribute__((packed, aligned(1))) B {
char c;
union {
char c[2];
int i;
} u;
};
// Test struct layout with anonymous union/struct.
struct S3 {
short x[3];
};
struct C {
char c;
int x;
union {
struct {
char c1;
union {
struct {
S3 s3;
char c3;
};
struct {
char c4;
S3 s4;
};
};
S3 s1;
};
struct {
S3 s2;
char c2;
};
};
};
A a = {'a', 1, 2, 'b'};
B b = {'a', {"b"}};
C c = {.c = 'a', .x = 65, .c1 = 'b', .s3 = {66, 67, 68}, .c3 = 'c', .s1={69, 70, 71}};
int main() {
return 0;
}