"""
Test that 'gui' does not crash when adding new threads, which
populate TreeItem's children and may be reallocated elsewhere.
"""
import lldb
from lldbsuite.test.decorators import *
from lldbsuite.test.lldbtest import *
from lldbsuite.test.lldbpexpect import PExpectTest
import sys
class TestGuiSpawnThreadsTest(PExpectTest):
# PExpect uses many timeouts internally and doesn't play well
# under ASAN on a loaded machine..
@skipIfAsan
@skipIfCursesSupportMissing
def test_gui(self):
self.build()
self.launch(executable=self.getBuildArtifact("a.out"), dimensions=(100, 500))
self.expect(
'breakpoint set -f main.cpp -p "break here"',
substrs=["Breakpoint 1", "address ="],
)
self.expect(
'breakpoint set -f main.cpp -p "before join"',
substrs=["Breakpoint 2", "address ="],
)
self.expect("run", substrs=["stop reason ="])
escape_key = chr(27).encode()
# Start the GUI
self.child.sendline("gui")
self.child.expect_exact("Threads")
self.child.expect_exact(f"thread #1: tid =")
for i in range(5):
# Stopped at the breakpoint, continue over the thread creation
self.child.send("c")
# Check the newly created thread
self.child.expect_exact(f"thread #{i + 2}: tid =")
# Exit GUI.
self.child.send(escape_key)
self.expect_prompt()
self.quit()