volatile int x;
void __attribute__((noinline)) sink() {
x++; //% self.filecheck("bt", "main.cpp", "-implicit-check-not=artificial")
// CHECK: frame #0: 0x{{[0-9a-f]+}} a.out`sink() at main.cpp:[[@LINE-1]]:4
// CHECK-NEXT: frame #1: 0x{{[0-9a-f]+}} a.out`func3() at main.cpp:26:3
// CHECK-SAME: [artificial]
// CHECK-NEXT: frame #2: 0x{{[0-9a-f]+}} a.out`func2()
// CHECK-NEXT: frame #3: 0x{{[0-9a-f]+}} a.out`func1() at main.cpp:35:3
// CHECK-SAME: [artificial]
// CHECK-NEXT: frame #4: 0x{{[0-9a-f]+}} a.out`main
// In the GNU style, the artificial frames will point after the tail call
// instruction. In v5 they should point to the instruction itself.
//% frame1 = self.thread().GetFrameAtIndex(1)
//% func3 = frame1.GetFunction()
//% func3_insns = func3.GetInstructions(self.target())
//% self.trace("func3:\n%s"%func3_insns)
//% last_insn = func3_insns.GetInstructionAtIndex(func3_insns.GetSize()-1)
//% addr = last_insn.GetAddress()
//% if "GNU" in self.name: addr.OffsetAddress(last_insn.GetByteSize())
//% self.assertEqual(frame1.GetPCAddress(), addr)
}
void __attribute__((noinline)) func3() {
x++;
sink(); /* tail */
}
void __attribute__((disable_tail_calls, noinline)) func2() {
func3(); /* regular */
}
void __attribute__((noinline)) func1() {
x++;
func2(); /* tail */
}
int __attribute__((disable_tail_calls)) main() {
// DEBUG: self.runCmd("log enable lldb step -f /tmp/lldbstep.log")
func1(); /* regular */
return 0;
}