#include <Accelerate/Accelerate.h>
int main()
{
vFloat valueFL = {1.25,0,0.25,0};
vDouble valueDL = {1.25,2.25};
int16_t valueI16[8] = {1,0,4,0,0,1,0,4};
int32_t valueI32[4] = {1,0,4,0};
vUInt8 valueU8 = {1,0,4,0,0,1,0,4};
vUInt16 valueU16 = {1,0,4,0,0,1,0,4};
vUInt32 valueU32 = {1,2,3,4};
vSInt8 valueS8 = {1,0,4,0,0,1,0,4};
vSInt16 valueS16 = {1,0,4,0,0,1,0,4};
vSInt32 valueS32 = {4,3,2,1};
vBool32 valueBool32 = {false,true,false,true};
return 0; // Set break point at this line.
}