#import <Foundation/Foundation.h>
typedef struct {
BOOL fieldOne : 1;
BOOL fieldTwo : 1;
BOOL fieldThree : 1;
BOOL fieldFour : 1;
BOOL fieldFive : 1;
} BoolBitFields;
int main (int argc, const char * argv[])
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
BOOL yes = YES;
BOOL no = NO;
BOOL unset = 12;
BOOL &yes_ref = yes;
BOOL &no_ref = no;
BOOL &unset_ref = unset;
BOOL* yes_ptr = &yes;
BOOL* no_ptr = &no;
BOOL* unset_ptr = &unset;
BoolBitFields myField = {0};
myField.fieldTwo = YES;
myField.fieldFive = YES;
[pool drain];// Set break point at this line.
return 0;
}