#import <Foundation/Foundation.h>
@interface A : NSObject
{
int m_a;
}
-(id)init;
-(void)accessMember:(int)a;
+(void)accessStaticMember:(int)a;
@end
static int s_a = 5;
@implementation A
-(id)init
{
self = [super init];
if (self)
m_a = 2;
return self;
}
-(void)accessMember:(int)a
{
m_a = a; // breakpoint 1
}
+(void)accessStaticMember:(int)a
{
s_a = a; // breakpoint 2
}
@end
int main()
{
NSAutoreleasePool *pool = [NSAutoreleasePool alloc];
A *my_a = [[A alloc] init];
[my_a accessMember:3];
[A accessStaticMember:5];
[pool release];
}