#include "decls.h"
int g() {
return 1;
}
struct1::~struct1() {
int x = g(); // Break1
}
void struct1::f() {}
int main() {
struct1::f();
struct2::f();
struct1 s1;
struct2 s2;
return 0;
}
#include "decls.h"
int g() {
return 1;
}
struct1::~struct1() {
int x = g(); // Break1
}
void struct1::f() {}
int main() {
struct1::f();
struct2::f();
struct1 s1;
struct2 s2;
return 0;
}