llvm/lldb/source/Plugins/Process/Windows/Common/NtStructures.h

//===-- NtStructures.h ------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_Plugins_Process_Windows_Common_NtStructures_h_
#define liblldb_Plugins_Process_Windows_Common_NtStructures_h_

#include "lldb/Host/windows/windows.h"

// This describes the layout of a TEB (Thread Environment Block) for a 64-bit
// process.  It's adapted from the 32-bit TEB in winternl.h.  Currently, we care
// only about the position of the TlsSlots.
struct TEB64 {
  ULONG64 Reserved1[12];
  ULONG64 ProcessEnvironmentBlock;
  ULONG64 Reserved2[399];
  BYTE Reserved3[1952];
  ULONG64 TlsSlots[64];
  BYTE Reserved4[8];
  ULONG64 Reserved5[26];
  ULONG64 ReservedForOle; // Windows 2000 only
  ULONG64 Reserved6[4];
  ULONG64 TlsExpansionSlots;
};

#endif