#include <memory>
#include <string>
#include <vector>
#include "PlatformRemoteMacOSX.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ArchSpec.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/LLDBLog.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/StreamString.h"
usingnamespacelldb;
usingnamespacelldb_private;
PlatformRemoteMacOSX::PlatformRemoteMacOSX() : … { … }
static uint32_t g_initialize_count = …;
void PlatformRemoteMacOSX::Initialize() { … }
void PlatformRemoteMacOSX::Terminate() { … }
PlatformSP PlatformRemoteMacOSX::CreateInstance(bool force,
const ArchSpec *arch) { … }
std::vector<ArchSpec>
PlatformRemoteMacOSX::GetSupportedArchitectures(const ArchSpec &host_info) { … }
llvm::StringRef PlatformRemoteMacOSX::GetDescriptionStatic() { … }
llvm::StringRef PlatformRemoteMacOSX::GetDeviceSupportDirectoryName() { … }
llvm::StringRef PlatformRemoteMacOSX::GetPlatformName() { … }