llvm/lldb/source/Plugins/Platform/Windows/PlatformWindows.cpp

//===-- PlatformWindows.cpp -----------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#include "PlatformWindows.h"

#include <cstdio>
#include <optional>
#if defined(_WIN32)
#include "lldb/Host/windows/windows.h"
#include <winsock2.h>
#endif

#include "Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h"
#include "Plugins/TypeSystem/Clang/TypeSystemClang.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/BreakpointSite.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Expression/DiagnosticManager.h"
#include "lldb/Expression/FunctionCaller.h"
#include "lldb/Expression/UserExpression.h"
#include "lldb/Expression/UtilityFunction.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/Status.h"

#include "llvm/ADT/ScopeExit.h"
#include "llvm/Support/ConvertUTF.h"

usingnamespacelldb;
usingnamespacelldb_private;

LLDB_PLUGIN_DEFINE()

static uint32_t g_initialize_count =;

PlatformSP PlatformWindows::CreateInstance(bool force,
                                           const lldb_private::ArchSpec *arch) {}

llvm::StringRef PlatformWindows::GetPluginDescriptionStatic(bool is_host) {}

void PlatformWindows::Initialize() {}

void PlatformWindows::Terminate() {}

/// Default Constructor
PlatformWindows::PlatformWindows(bool is_host) :{}

Status PlatformWindows::ConnectRemote(Args &args) {}

uint32_t PlatformWindows::DoLoadImage(Process *process,
                                      const FileSpec &remote_file,
                                      const std::vector<std::string> *paths,
                                      Status &error, FileSpec *loaded_image) {}

Status PlatformWindows::UnloadImage(Process *process, uint32_t image_token) {}

Status PlatformWindows::DisconnectRemote() {}

ProcessSP PlatformWindows::DebugProcess(ProcessLaunchInfo &launch_info,
                                        Debugger &debugger, Target &target,
                                        Status &error) {}

lldb::ProcessSP PlatformWindows::Attach(ProcessAttachInfo &attach_info,
                                        Debugger &debugger, Target *target,
                                        Status &error) {}

void PlatformWindows::GetStatus(Stream &strm) {}

bool PlatformWindows::CanDebugProcess() {}

ConstString PlatformWindows::GetFullNameForDylib(ConstString basename) {}

size_t
PlatformWindows::GetSoftwareBreakpointTrapOpcode(Target &target,
                                                 BreakpointSite *bp_site) {}

std::unique_ptr<UtilityFunction>
PlatformWindows::MakeLoadImageUtilityFunction(ExecutionContext &context,
                                              Status &status) {}

Status PlatformWindows::EvaluateLoaderExpression(Process *process,
                                                 const char *expression,
                                                 ValueObjectSP &value) {}