// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-library -finclude-default-header -verify %s
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-library -finclude-default-header -fnative-half-type -verify %s
// expected-no-diagnostics
_Static_assert(__builtin_hlsl_is_intangible(__hlsl_resource_t), "");
// no need to check array of __hlsl_resource_t, arrays of sizeless types are not supported
_Static_assert(!__builtin_hlsl_is_intangible(int), "");
_Static_assert(!__builtin_hlsl_is_intangible(float3), "");
_Static_assert(!__builtin_hlsl_is_intangible(half[4]), "");
typedef __hlsl_resource_t Res;
_Static_assert(__builtin_hlsl_is_intangible(const Res), "");
// no need to check array of Res, arrays of sizeless types are not supported
struct ABuffer {
const int i[10];
__hlsl_resource_t h;
};
_Static_assert(__builtin_hlsl_is_intangible(ABuffer), "");
_Static_assert(__builtin_hlsl_is_intangible(ABuffer[10]), "");
struct MyStruct {
half2 h2;
int3 i3;
};
_Static_assert(!__builtin_hlsl_is_intangible(MyStruct), "");
_Static_assert(!__builtin_hlsl_is_intangible(MyStruct[10]), "");
class MyClass {
int3 ivec;
float farray[12];
MyStruct ms;
ABuffer buf;
};
_Static_assert(__builtin_hlsl_is_intangible(MyClass), "");
_Static_assert(__builtin_hlsl_is_intangible(MyClass[2]), "");
union U {
double d[4];
Res buf;
};
_Static_assert(__builtin_hlsl_is_intangible(U), "");
_Static_assert(__builtin_hlsl_is_intangible(U[100]), "");
class MyClass2 {
int3 ivec;
float farray[12];
U u;
};
_Static_assert(__builtin_hlsl_is_intangible(MyClass2), "");
_Static_assert(__builtin_hlsl_is_intangible(MyClass2[5]), "");
class Simple {
int a;
};
template<typename T> struct TemplatedBuffer {
T a;
__hlsl_resource_t h;
};
_Static_assert(__builtin_hlsl_is_intangible(TemplatedBuffer<int>), "");
struct MyStruct2 : TemplatedBuffer<float> {
float x;
};
_Static_assert(__builtin_hlsl_is_intangible(MyStruct2), "");
struct MyStruct3 {
const TemplatedBuffer<float> TB[10];
};
_Static_assert(__builtin_hlsl_is_intangible(MyStruct3), "");
template<typename T> struct SimpleTemplate {
T a;
};
_Static_assert(__builtin_hlsl_is_intangible(SimpleTemplate<__hlsl_resource_t>), "");
_Static_assert(!__builtin_hlsl_is_intangible(SimpleTemplate<float>), "");
_Static_assert(__builtin_hlsl_is_intangible(RWBuffer<float>), "");
_Static_assert(__builtin_hlsl_is_intangible(StructuredBuffer<Simple>), "");