//===---------------------------- Context.h ---------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// \file /// /// This file defines a class for holding ownership of various simulated /// hardware units. A Context also provides a utility routine for constructing /// a default out-of-order pipeline with fetch, dispatch, execute, and retire /// stages. /// //===----------------------------------------------------------------------===// #ifndef LLVM_MCA_CONTEXT_H #define LLVM_MCA_CONTEXT_H #include "llvm/MC/MCRegisterInfo.h" #include "llvm/MC/MCSubtargetInfo.h" #include "llvm/MCA/CustomBehaviour.h" #include "llvm/MCA/HardwareUnits/HardwareUnit.h" #include "llvm/MCA/Pipeline.h" #include "llvm/MCA/SourceMgr.h" #include <memory> namespace llvm { namespace mca { /// This is a convenience struct to hold the parameters necessary for creating /// the pre-built "default" out-of-order pipeline. struct PipelineOptions { … }; class Context { … }; } // namespace mca } // namespace llvm #endif // LLVM_MCA_CONTEXT_H