; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=aarch64-linux-gnu -o - %s | FileCheck %s
define <4 x i32> @smull(<4 x i16> %x, ptr %y) {
; CHECK-LABEL: smull:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: fmov d1, d0
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: ldr d2, [x0]
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: .LBB0_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: smlal v0.4s, v2.4h, v1.h[3]
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB0_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i16>, ptr %y
%b = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %l, <4 x i16> %a)
%c = add nsw <4 x i32> %q, %b
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x i32> @umull(<4 x i16> %x, ptr %y) {
; CHECK-LABEL: umull:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: fmov d1, d0
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: ldr d2, [x0]
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: .LBB1_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: umlal v0.4s, v2.4h, v1.h[3]
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB1_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i16>, ptr %y
%b = tail call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> %l, <4 x i16> %a)
%c = add nsw <4 x i32> %q, %b
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x i32> @sqadd(<4 x i32> %x, ptr %y) {
; CHECK-LABEL: sqadd:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: ldr q2, [x0]
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: sqrdmulh v1.4s, v2.4s, v1.s[3]
; CHECK-NEXT: .LBB2_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: sqadd v0.4s, v0.4s, v1.4s
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB2_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i32>, ptr %y
%b = tail call <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32> %l, <4 x i32> %a)
%c = tail call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> %q, <4 x i32> %b)
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x i32> @sqsub(<4 x i32> %x, ptr %y) {
; CHECK-LABEL: sqsub:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: ldr q2, [x0]
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: sqrdmulh v1.4s, v2.4s, v1.s[3]
; CHECK-NEXT: .LBB3_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: sqsub v0.4s, v0.4s, v1.4s
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB3_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i32>, ptr %y
%b = tail call <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32> %l, <4 x i32> %a)
%c = tail call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> %q, <4 x i32> %b)
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x i32> @sqdmulh(<4 x i32> %x, ptr %y) {
; CHECK-LABEL: sqdmulh:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: ldr q2, [x0]
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: sqdmulh v1.4s, v2.4s, v1.s[3]
; CHECK-NEXT: .LBB4_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: add v0.4s, v0.4s, v1.4s
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB4_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i32>, ptr %y
%b = tail call <4 x i32> @llvm.aarch64.neon.sqdmulh.v4i32(<4 x i32> %l, <4 x i32> %a)
%c = add nsw <4 x i32> %q, %b
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x i32> @sqdmull(<4 x i16> %x, ptr %y) {
; CHECK-LABEL: sqdmull:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: fmov d1, d0
; CHECK-NEXT: ldr d2, [x0]
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: sqdmull v1.4s, v2.4h, v1.h[3]
; CHECK-NEXT: .LBB5_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: add v0.4s, v0.4s, v1.4s
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB5_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i16>, ptr %y
%b = tail call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> %l, <4 x i16> %a)
%c = add nsw <4 x i32> %q, %b
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x i32> @mlal(<4 x i32> %x, ptr %y) {
; CHECK-LABEL: mlal:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: ldr q2, [x0]
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: dup v1.4s, v1.s[3]
; CHECK-NEXT: .LBB6_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: mla v0.4s, v2.4s, v1.4s
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB6_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i32>, ptr %y
%b = mul <4 x i32> %l, %a
%c = add <4 x i32> %q, %b
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x float> @fmul(<4 x float> %x, ptr %y) {
; CHECK-LABEL: fmul:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: ldr q2, [x0]
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: fmul v1.4s, v2.4s, v1.s[3]
; CHECK-NEXT: .LBB7_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: fadd v0.4s, v1.4s, v0.4s
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB7_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x float>, ptr %y
%b = fmul <4 x float> %l, %a
%c = fadd <4 x float> %b, %q
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x float> %c
}
define <4 x float> @fmuladd(<4 x float> %x, ptr %y) {
; CHECK-LABEL: fmuladd:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: ldr q2, [x0]
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: dup v1.4s, v1.s[3]
; CHECK-NEXT: .LBB8_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: fmla v0.4s, v1.4s, v2.4s
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB8_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x float>, ptr %y
%b = fmul fast <4 x float> %l, %a
%c = fadd fast <4 x float> %b, %q
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x float> %c
}
define <4 x float> @fma(<4 x float> %x, ptr %y) {
; CHECK-LABEL: fma:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: ldr q2, [x0]
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: dup v1.4s, v1.s[3]
; CHECK-NEXT: .LBB9_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: mov v3.16b, v0.16b
; CHECK-NEXT: mov v0.16b, v1.16b
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: fmla v0.4s, v3.4s, v2.4s
; CHECK-NEXT: b.eq .LBB9_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x float>, ptr %y
%c = tail call <4 x float> @llvm.fma.v4f32(<4 x float> %l, <4 x float> %q, <4 x float> %a)
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x float> %c
}
define <4 x i32> @smull_nonsplat(<4 x i16> %x, ptr %y) {
; CHECK-LABEL: smull_nonsplat:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: fmov d1, d0
; CHECK-NEXT: movi v0.2d, #0000000000000000
; CHECK-NEXT: mov w8, #1 // =0x1
; CHECK-NEXT: trn2 v2.4h, v1.4h, v1.4h
; CHECK-NEXT: zip2 v1.4h, v2.4h, v1.4h
; CHECK-NEXT: ldr d2, [x0]
; CHECK-NEXT: .LBB10_1: // %l1
; CHECK-NEXT: // =>This Inner Loop Header: Depth=1
; CHECK-NEXT: smlal v0.4s, v2.4h, v1.4h
; CHECK-NEXT: subs w8, w8, #1
; CHECK-NEXT: b.eq .LBB10_1
; CHECK-NEXT: // %bb.2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 2, i32 3, i32 3>
br label %l1
l1:
%p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
%q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
%l = load <4 x i16>, ptr %y
%b = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %l, <4 x i16> %a)
%c = add nsw <4 x i32> %q, %b
%pa = add i32 %p, 1
%c1 = icmp eq i32 %p, 0
br i1 %c1, label %l1, label %l2
l2:
ret <4 x i32> %c
}
define <4 x i32> @smull_splat_and_extract(<4 x i16> %x, <8 x i16> %l, ptr %y, i1 %co) {
; CHECK-LABEL: smull_splat_and_extract:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: fmov d2, d0
; CHECK-NEXT: smull v0.4s, v1.4h, v2.h[3]
; CHECK-NEXT: tbz w1, #0, .LBB11_2
; CHECK-NEXT: // %bb.1: // %l1
; CHECK-NEXT: smlal2 v0.4s, v1.8h, v2.h[3]
; CHECK-NEXT: .LBB11_2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
%e1 = shufflevector <8 x i16> %l, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%e2 = shufflevector <8 x i16> %l, <8 x i16> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%b = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %e1, <4 x i16> %a)
br i1 %co, label %l1, label %l2
l1:
%b2 = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %e2, <4 x i16> %a)
%c2 = add nsw <4 x i32> %b, %b2
br label %l2
l2:
%r = phi <4 x i32> [ %b, %entry ], [ %c2, %l1 ]
ret <4 x i32> %r
}
define <4 x i32> @umull_splat_and_extract(<4 x i16> %x, <8 x i16> %l, ptr %y, i1 %co) {
; CHECK-LABEL: umull_splat_and_extract:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: fmov d2, d0
; CHECK-NEXT: umull v0.4s, v1.4h, v2.h[3]
; CHECK-NEXT: tbz w1, #0, .LBB12_2
; CHECK-NEXT: // %bb.1: // %l1
; CHECK-NEXT: umlal2 v0.4s, v1.8h, v2.h[3]
; CHECK-NEXT: .LBB12_2: // %l2
; CHECK-NEXT: ret
entry:
%a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
%e1 = shufflevector <8 x i16> %l, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%e2 = shufflevector <8 x i16> %l, <8 x i16> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%b = tail call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> %e1, <4 x i16> %a)
br i1 %co, label %l1, label %l2
l1:
%b2 = tail call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> %e2, <4 x i16> %a)
%c2 = add nsw <4 x i32> %b, %b2
br label %l2
l2:
%r = phi <4 x i32> [ %b, %entry ], [ %c2, %l1 ]
ret <4 x i32> %r
}
declare <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16>, <4 x i16>)
declare <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16>, <4 x i16>)
declare <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16>, <4 x i16>)
declare <4 x i32> @llvm.aarch64.neon.sqdmulh.v4i32(<4 x i32>, <4 x i32>)
declare <4 x float> @llvm.fma.v4f32(<4 x float> %l, <4 x float> %a, <4 x float> %q)