llvm/clang/test/CodeGenHLSL/builtins/floor.hlsl

// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \
// RUN:   dxil-pc-shadermodel6.3-library %s -fnative-half-type \
// RUN:   -emit-llvm -disable-llvm-passes -o - | FileCheck %s \
// RUN:   --check-prefixes=CHECK,NATIVE_HALF
// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \
// RUN:   dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes \
// RUN:   -o - | FileCheck %s --check-prefixes=CHECK,NO_HALF

using hlsl::floor;

// NATIVE_HALF: define noundef half @
// NATIVE_HALF: call half @llvm.floor.f16(
// NO_HALF: define noundef float @"?test_floor_half@@YA$halff@$halff@@Z"(
// NO_HALF: call float @llvm.floor.f32(float %0)
half test_floor_half(half p0) { return floor(p0); }
// NATIVE_HALF: define noundef <2 x half> @
// NATIVE_HALF: call <2 x half> @llvm.floor.v2f16(
// NO_HALF: define noundef <2 x float> @"?test_floor_half2@@YAT?$__vector@$halff@$01@__clang@@T12@@Z"(
// NO_HALF: call <2 x float> @llvm.floor.v2f32(
half2 test_floor_half2(half2 p0) { return floor(p0); }
// NATIVE_HALF: define noundef <3 x half> @
// NATIVE_HALF: call <3 x half> @llvm.floor.v3f16(
// NO_HALF: define noundef <3 x float> @"?test_floor_half3@@YAT?$__vector@$halff@$02@__clang@@T12@@Z"(
// NO_HALF: call <3 x float> @llvm.floor.v3f32(
half3 test_floor_half3(half3 p0) { return floor(p0); }
// NATIVE_HALF: define noundef <4 x half> @
// NATIVE_HALF: call <4 x half> @llvm.floor.v4f16(
// NO_HALF: define noundef <4 x float> @"?test_floor_half4@@YAT?$__vector@$halff@$03@__clang@@T12@@Z"(
// NO_HALF: call <4 x float> @llvm.floor.v4f32(
half4 test_floor_half4(half4 p0) { return floor(p0); }

// CHECK: define noundef float @
// CHECK: call float @llvm.floor.f32(
float test_floor_float(float p0) { return floor(p0); }
// CHECK: define noundef <2 x float> @
// CHECK: call <2 x float> @llvm.floor.v2f32(
float2 test_floor_float2(float2 p0) { return floor(p0); }
// CHECK: define noundef <3 x float> @
// CHECK: call <3 x float> @llvm.floor.v3f32(
float3 test_floor_float3(float3 p0) { return floor(p0); }
// CHECK: define noundef <4 x float> @
// CHECK: call <4 x float> @llvm.floor.v4f32(
float4 test_floor_float4(float4 p0) { return floor(p0); }