llvm/mlir/include/mlir/IR/AsmState.h

//===- AsmState.h - Assembly State Utilities --------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines various classes and utilites for interacting with the MLIR
// assembly formats.
//
//===----------------------------------------------------------------------===//

#ifndef MLIR_IR_ASMSTATE_H_
#define MLIR_IR_ASMSTATE_H_

#include "mlir/Bytecode/BytecodeReaderConfig.h"
#include "mlir/IR/OperationSupport.h"
#include "mlir/Support/LLVM.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/StringMap.h"

#include <memory>
#include <variant>

namespace mlir {
class AsmResourcePrinter;
class AsmDialectResourceHandle;
class Operation;

namespace detail {
class AsmStateImpl;
} // namespace detail

//===----------------------------------------------------------------------===//
// Resources
//===----------------------------------------------------------------------===//

/// The following classes enable support for parsing and printing resources
/// within MLIR assembly formats. Resources are a mechanism by which dialects,
/// and external clients, may attach additional information when parsing or
/// printing IR without that information being encoded in the IR itself.
/// Resources are not uniqued within the MLIR context, are not attached directly
/// to any operation, and are solely intended to live and be processed outside
/// of the immediate IR.
///
/// Resources are encoded using a key-value pair nested within dictionaries
/// anchored either on a dialect, or an externally registered entity.
/// Dictionaries anchored on dialects use the dialect namespace directly, and
/// dictionaries anchored on external entities use a provided unique identifier.
/// The resource key is an identifier used to disambiguate the data. The
/// resource value may be stored in various limited forms, but general encodings
/// use a string (human readable) or blob format (binary). Within the textual
/// format, an example may be of the form:
///
/// {-#
///   // The `dialect_resources` section within the file-level metadata
///   // dictionary is used to contain any dialect resource entries.
///   dialect_resources: {
///     // Here is a dictionary anchored on "foo_dialect", which is a dialect
///     // namespace.
///     foo_dialect: {
///       // `some_dialect_resource` is a key to be interpreted by the dialect,
///       // and used to initialize/configure/etc.
///       some_dialect_resource: "Some important resource value"
///     }
///   },
///   // The `external_resources` section within the file-level metadata
///   // dictionary is used to contain any non-dialect resource entries.
///   external_resources: {
///     // Here is a dictionary anchored on "mlir_reproducer", which is an
///     // external entity representing MLIR's crash reproducer functionality.
///     mlir_reproducer: {
///       // `pipeline` is an entry that holds a crash reproducer pipeline
///       // resource.
///       pipeline: "func.func(canonicalize,cse)"
///     }
///   }
/// #-}
///

//===----------------------------------------------------------------------===//
// Resource Entry

/// This class represents a processed binary blob of data. A resource blob is
/// essentially a collection of data, potentially mutable, with an associated
/// deleter function (used if the data needs to be destroyed).
class AsmResourceBlob {};

/// This class provides a simple utility wrapper for creating heap allocated
/// AsmResourceBlobs.
class HeapAsmResourceBlob {};
/// This class provides a simple utility wrapper for creating "unmanaged"
/// AsmResourceBlobs. The lifetime of the data provided to these blobs is
/// guaranteed to persist beyond the lifetime of this reference.
class UnmanagedAsmResourceBlob {};

/// This class is used to build resource entries for use by the printer. Each
/// resource entry is represented using a key/value pair. The provided key must
/// be unique within the current context, which allows for a client to provide
/// resource entries without worrying about overlap with other clients.
class AsmResourceBuilder {};

/// This enum represents the different kinds of resource values.
enum class AsmResourceEntryKind {};
StringRef toString(AsmResourceEntryKind kind);

/// This class represents a single parsed resource entry.
class AsmParsedResourceEntry {};

//===----------------------------------------------------------------------===//
// Resource Parser/Printer

/// This class represents an instance of a resource parser. This class should be
/// implemented by non-dialect clients that want to inject additional resources
/// into MLIR assembly formats.
class AsmResourceParser {};

/// This class represents an instance of a resource printer. This class should
/// be implemented by non-dialect clients that want to inject additional
/// resources into MLIR assembly formats.
class AsmResourcePrinter {};

/// A fallback map containing external resources not explicitly handled by
/// another parser/printer.
class FallbackAsmResourceMap {};

//===----------------------------------------------------------------------===//
// ParserConfig
//===----------------------------------------------------------------------===//

/// This class represents a configuration for the MLIR assembly parser. It
/// contains all of the necessary state to parse a MLIR source file.
class ParserConfig {};

//===----------------------------------------------------------------------===//
// AsmState
//===----------------------------------------------------------------------===//

/// This class provides management for the lifetime of the state used when
/// printing the IR. It allows for alleviating the cost of recomputing the
/// internal state of the asm printer.
///
/// The IR should not be mutated in-between invocations using this state, and
/// the IR being printed must not be an parent of the IR originally used to
/// initialize this state. This means that if a child operation is provided, a
/// parent operation cannot reuse this state.
class AsmState {};

//===----------------------------------------------------------------------===//
// AsmPrinter CommandLine Options
//===----------------------------------------------------------------------===//

/// Register a set of useful command-line options that can be used to configure
/// various flags within the AsmPrinter.
void registerAsmPrinterCLOptions();

} // namespace mlir

#endif // MLIR_IR_ASMSTATE_H_