//===- GPUToSPIRV.h - GPU to SPIR-V Patterns --------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Provides patterns to convert GPU dialect to SPIR-V dialect. // //===----------------------------------------------------------------------===// #ifndef MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H #define MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H #include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h" #include "mlir/Dialect/SPIRV/IR/SPIRVOps.h" #include "mlir/Transforms/DialectConversion.h" namespace mlir { class SPIRVTypeConverter; /// Appends to a pattern list additional patterns for translating GPU Ops to /// SPIR-V ops. For a gpu.func to be converted, it should have a /// spirv.entry_point_abi attribute. void populateGPUToSPIRVPatterns(SPIRVTypeConverter &typeConverter, RewritePatternSet &patterns); /// Collect a set of patterns to convert WMMA ops from GPU dialect to SPIRV, /// using the KHR Cooperative Matrix extension. void populateGpuWMMAToSPIRVCoopMatrixKHRConversionPatterns( SPIRVTypeConverter &typeConverter, RewritePatternSet &patterns); /// Adds `MMAMatrixType` conversions to SPIR-V cooperative matrix KHR type /// conversion to the type converter. void populateMMAToSPIRVCoopMatrixTypeConversion( SPIRVTypeConverter &typeConverter); } // namespace mlir #endif // MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H