#ifndef LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_OBJCXX_PLATFORMIOSSIMULATORCORESIMULATORSUPPORT_H
#define LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_OBJCXX_PLATFORMIOSSIMULATORCORESIMULATORSUPPORT_H
#include <functional>
#include <optional>
#include <ostream>
#include <string>
#include <vector>
#ifdef __APPLE__
#include <objc/objc.h>
#else
id;
#endif
#include "lldb/Host/ProcessLaunchInfo.h"
#include "lldb/Utility/Args.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/Status.h"
namespace CoreSimulatorSupport {
class Process { … };
class ModelIdentifier { … };
class DeviceType { … };
class OSVersion { … };
class DeviceRuntime { … };
class Device { … };
bool operator>(const OSVersion &lhs, const OSVersion &rhs);
bool operator>(const ModelIdentifier &lhs, const ModelIdentifier &rhs);
bool operator<(const OSVersion &lhs, const OSVersion &rhs);
bool operator<(const ModelIdentifier &lhs, const ModelIdentifier &rhs);
bool operator==(const OSVersion &lhs, const OSVersion &rhs);
bool operator==(const ModelIdentifier &lhs, const ModelIdentifier &rhs);
bool operator!=(const OSVersion &lhs, const OSVersion &rhs);
bool operator!=(const ModelIdentifier &lhs, const ModelIdentifier &rhs);
class DeviceSet { … };
}
#endif