llvm/llvm/include/llvm/MCA/Context.h

//===---------------------------- Context.h ---------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This file defines a class for holding ownership of various simulated
/// hardware units.  A Context also provides a utility routine for constructing
/// a default out-of-order pipeline with fetch, dispatch, execute, and retire
/// stages.
///
//===----------------------------------------------------------------------===//

#ifndef LLVM_MCA_CONTEXT_H
#define LLVM_MCA_CONTEXT_H

#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/MC/MCSubtargetInfo.h"
#include "llvm/MCA/CustomBehaviour.h"
#include "llvm/MCA/HardwareUnits/HardwareUnit.h"
#include "llvm/MCA/Pipeline.h"
#include "llvm/MCA/SourceMgr.h"
#include <memory>

namespace llvm {
namespace mca {

/// This is a convenience struct to hold the parameters necessary for creating
/// the pre-built "default" out-of-order pipeline.
struct PipelineOptions {};

class Context {};

} // namespace mca
} // namespace llvm
#endif // LLVM_MCA_CONTEXT_H